Spieleentwicklung
Ds Conversation
Start, stop, or check conversations.
Actions: 'start' (begins a conversation), 'stop' (stops current conversation),
'stopall' (stops all active conversations), 'check' (checks if conversation has valid entries).
For 'start' and 'check', provide the conversation title. Optionally specify actor and conversant
GameObjects by scene name, and an initial entry ID.