Develop, test, build, and deploy Godot 4.x games. Includes GdUnit4 for GDScript unit tests and PlayGodot for game automation and E2E testing. Supports web/desktop exports, CI/CD pipelines, and deployment to Vercel/GitHub Pages/itch.io.
Use this when working in Godot 4.x projects: playtesting, debugging, writing GDScript, or running tests.
Run logic tests when you are in an engineering role:
Basic structure:
PlayGodot is useful for external automation but requires a custom Godot fork. Consider it when the project specifically needs E2E automation.
Reserve this for tasks that explicitly require exporting or deployment.