Workflow: Video game writing (Content creation)
This skill acts as a writing/narrative design copilot for game teams. It keeps work structured and editable.
- Game type/genre + platform (e.g., RPG for PC/console, visual novel, mobile).
- Audience + tone/rating constraints (teen vs adult; comedy vs serious; horror, etc.).
- Any existing story pillars, lore notes, characters, or gameplay constraints.
- Deliverable type(s) you need (pitch loglines, outline, character bios, dialogue, quest journal entries).
Clarifying questions (max 2)
- What’s the target genre + tone and any content constraints (rating, topics, brand rules)?
- What deliverable do you want first, and roughly how long should it be (word count or minutes)?
Outputs (directly usable, human-editable)
- 3–5 pitch loglines + “why this works” bullets.