Event Design Skill
Use this skill when creating or revising narrative/gameplay events and situations in this repository.
Use For
- Designing new events from a brief.
- Designing new situations from a brief (phases, catalysts, ending conditions).
- Refactoring event flow for readability and safety.
- Adding localization keys for player-facing text.
- Converting loose ideas into patch-ready CK3 event/situation blocks.
Do Not Use For
- Deep lore arbitration without evidence (use lore_dumper).
- Balance-only review without event drafting (use balance-review).
- Runtime bug debugging unrelated to event design.
- Brief and desired fantasy.
- Lore constraints or canon references.
- Gameplay constraints (scope, rewards, penalties, cadence).
- Content type: event, situation, or both.