Refreshes the AssetDatabase. Use it if any file was added or updated in the project outside of Unity API. Use it if need to force scripts recompilation when '.cs' file changed.
unity-mcp-cli run-tool assets-refresh --input '{
"options": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool assets-refresh --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool assets-refresh --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use instead.
Read the /unity-initial-setup skill for detailed installation instructions.
npx unity-mcp-cli| Name | Type | Required | Description |
|---|---|---|---|
options | any | No | Asset import options. |
{
"type": "object",
"properties": {
"options": {
"$ref": "#/$defs/UnityEditor.ImportAssetOptions"
}
},
"$defs": {
"UnityEditor.ImportAssetOptions": {
"type": "string",
"enum": [
"Default",
"ForceUpdate",
"ForceSynchronousImport",
"ImportRecursive",
"DontDownloadFromCacheServer",
"ForceUncompressedImport"
]
}
}
}
This tool does not return structured output.