Design meaningful interactions and microinteractions. Create delightful user experiences through thoughtful animation, feedback, and responsive interface design.
Interaction design focuses on how users engage with systems, creating intuitive and delightful experiences through feedback and responsiveness.
Minimal working example:
Common Interaction Patterns:
Swipe:
Use: Mobile lists, carousels
Feedback: Visual sliding, momentum
Accessibility: Keyboard alternative (arrows)
Tap & Hold:
Use: Context menus, drag prep
Feedback: Visual feedback after delay
Duration: ~500ms before trigger
Pinch & Zoom:
Use: Image viewing, maps
Feedback: Smooth zoom animation
Boundaries: Set min/max zoom levels
Drag & Drop:
Use: Reordering, moving items
Feedback: Visual during drag, drop confirmation
Fallback: Alternative method (buttons)
Double Tap:
Use: Zoom, favorite, select
Feedback: Immediate visual response
// ... (see reference guides for full implementation)
Detailed implementations in the references/ directory:
| Guide | Contents |
|---|---|
| Animation & Transition Design | Animation & Transition Design |
| Error Handling & Feedback | Error Handling & Feedback |
| Accessibility in Interactions | Accessibility in Interactions |