Design Methods For Wellbeing Tu Delft Tongji | Skills Pool
技能檔案
Design Methods For Wellbeing Tu Delft Tongji
Apply systematic design methodologies from leading institutions for wellbeing-centered design. Use when structuring design processes, facilitating stakeholder engagement, creating emotional resonance, integrating values, or evaluating design decisions. Combines TU Delft's rigorous human-centered approaches with Tongji's emotional and experiential design.
Design Methods for Wellbeing: TU Delft & Tongji Approaches
Leading design institutions have developed complementary methodologies for wellbeing-centered design. TU Delft (Delft University of Technology, Netherlands) emphasizes value-driven, participatory, and ethics-focused design. Tongji University (Shanghai, China) contributes emotional design, experiential mapping, and cultural resonance. Together, they provide comprehensive, evidence-based design practice.
TU Delft: Design for Values & Ethics
Design for Values (DfV) Framework
Core Principle: Values (moral principles like autonomy, justice, care) should be explicitly embedded in design, not assumed or left to chance.
The DfV Process
Value Identification
Stakeholder workshops to surface moral values relevant to design
Distinguish values from interests (values are enduring principles; interests are situational preferences)
相關技能
Map value pluralism (multiple legitimate values in tension)
Question: "What principles matter to you? What would be wrong with this design?"
Value Operationalization
Translate abstract values into concrete design criteria
Value → Functional Requirements → Design Specifications
Example: "Autonomy" → "Users can opt-out" → "Toggle for all tracking features"
Value Realization
Ensure design actually manifests values through implementation
Audit code, interfaces, policies for value alignment
Identify where values conflict and make intentional trade-offs
Value Validation
Test with stakeholders whether design reflects stated values
Gather feedback on unintended consequences
Refine based on lived experience
Wellbeing-Relevant Values in Design
Value
Design Implications
Questions to Ask
Autonomy
User control, transparency, informed consent
Does the design manipulate or respect choice? Can users understand why features exist?
Who benefits? Who is burdened? Are impacts distributed fairly?
Care
Responsiveness to need, support for vulnerability
Does design respond to people's actual situations? Does it enable mutual care?
Integrity
Authenticity, alignment with values
Is the experience genuine or manufactured? Does it honor user identity?
Flourishing
Support for meaningful activity, skill development
Does this enable growth? Or dependency?
Community
Social connection, belonging, collective wellbeing
Does it strengthen or isolate? Individual or common good?
Privacy
Control over personal information, dignity
What data is collected? Who accesses it? Why?
Stakeholder Engagement & Participatory Design
TU Delft Model of Participation:
Inform: Share information about design decisions
Consult: Ask for input on options (bottom-up)
Collaborate: Work together on problem-solving
Empower: Transfer decision-making authority to stakeholders
Implementation:
Stakeholder Mapping
Identify all affected groups (users, caregivers, communities, regulators)
Distinguish power dynamics and interests
Plan engagement appropriate to each group
Co-design Workshops
Prepare design space with tools and materials
Facilitate group ideation without hierarchy
Document ideas visually and textually
Iterate on concepts with group feedback
Democratic Experimentation
Prototype multiple design directions
Stakeholders experience possibilities
Vote or consensus on preferred direction
Discuss reasons and concerns
Ongoing Feedback Loops
Don't end participation after workshops
Regular check-ins during implementation
Support for adaptive use and feedback
Circular Design & Systems Thinking
TU Delft Frame: Design doesn't exist in isolation; it's embedded in social, environmental, and economic systems. Sustainable wellbeing design considers lifecycle impacts and circular flows.
Questions:
What materials and resources does this design consume?
What happens at end-of-life?
Does design reinforce or challenge unsustainable patterns?
Who bears environmental/social costs?
How does design contribute to collective wellbeing?
Tongji University: Emotional Design & Experience
Emotional Design Theory
Foundation: Donald Norman's emotional design (visceral, behavioral, reflective levels) + cultural context
Three Levels:
Visceral Design (Aesthetic, Immediate)
Color, form, typography, sound
Evokes instant emotional response
Cultural specificity matters (colors, symbols)
Example: Warm colors for comfort vs. cool for calm
Behavioral Design (Function, Experience)
How well does it work?
Is it intuitive and responsive?
Does interaction flow feel natural?
Example: Smooth animations feel more pleasurable than jarring transitions
Reflective Design (Meaning, Identity)
Does it align with self-image and values?
Does it tell a meaningful story?
Does it enable identity expression?
Example: Customization features allow self-representation
Experience Mapping & Emotional Journey
Tongji Method: Create rich, multi-sensory maps of user experience including emotional dimension
Experience Mapping Process
Context Definition
Specific user scenario or journey phase
Environmental factors (physical space, time, social context)
User state (stressed, curious, confident)
Touchpoint Identification
Every interaction point with system or product
Include pre-experience (anticipation) and post-experience (memory)
Formal (interface) and informal (word-of-mouth) touchpoints
Emotional Resonance Mapping
For each touchpoint: What emotion is likely?
What sensory elements contribute?
What meaning is conveyed?
Is emotional impact intentional?
Cultural Translation
Emotional resonance varies by culture
Test with representative users from target culture