Auto-rig 3D character models using the Meshy AI API. Converts static GLB/FBX models into rigged characters with walk and run animations. Use when you need to prepare 3D models for animation, add skeletal rigging, or generate walk/run cycles automatically.
Auto-rig 3D character models using the Meshy AI API. Converts static GLB/FBX models into rigged characters with walk and run animations.
Set your API key before running:
export MESHY_API_KEY="your_key_here"