Feed lobsters in the Lobster Farmer game by calling the local CLI command `lobster-farmer feed` with `--model`, `--input-tokens`, `--output-tokens`, and optional `--emotion`. Use this skill when the user asks to feed a lobster, simulate model usage, batch-feed multiple models, or update growth state and emotion through the running local service.
Feed model-specific lobsters by invoking the local CLI and report the resulting growth metrics.
bin/lobster-farmer.cjs exists.lobster-farmer; use node ./bin/lobster-farmer.cjs as fallback.lobster-farmer status
lobster-farmer start
--port.lobster-farmer feed --model "<model>" --input-tokens <n> --output-tokens <m> [--emotion "<text>"] [--port <p>]
lobster-farmer feed -m "<model>" -i <n> -o <m> [-e "<text>"] -p <p>
model as non-empty string.input_tokens + output_tokens > 0.emotion is optional; if omitted, UI should show ?.input_tokens = total, output_tokens = 0, unless user specifies another split.feed request failed: fetch failed:
Service is not running or port is wrong. Start server and retry.--port matching the running service.lobster-farmer feed --model gpt-4.1 --input-tokens 800 --output-tokens 400
lobster-farmer feed --model gpt-4.1 --input-tokens 800 --output-tokens 400 --emotion "focused"
lobster-farmer feed --model claude-3.7 --input-tokens 1200 --output-tokens 300
lobster-farmer feed --model qwen-max --input-tokens 600 --output-tokens 200