Use when needing to explain technical systems, modules, or features in plain language for introductory articles or non-technical readers. Use when asked to summarize using "大白话" (plain language).
Transforming complex technical implementations into intuitive, player-centric plain language explanations (大白话) tailored for introductory articles.
Focus on the user's experience, senses, and actions rather than the underlying code architecture. Translate technical components into their human-understandable equivalents.
<Bad> The system uses a raycaster to find instances, then passes the hit normal to the chunk manager to calculate the `worldBlock` array index for placement. </Bad> <Good> 你只需要将准星对准想要的方块表面,点击右键,新方块就会自然地“贴”上去。 </Good>| Technical Concept | Plain Language Equivalent |
|---|---|
| Raycaster / Raycast | 视线锁定、准星对准、目光聚焦 |
| Event Bus / Emitter | 系统自动同步、后台无缝联动 |
| Progress / Tick | 进度环、读条、持续时间 |
| Voxel / Chunk Data | 整个方块世界、广阔天地 |
| Instantiate / Spawn | 放置、生成、出现 |
| Destroy / Unmount | 敲碎、破坏、移除 |