Override instruction that forces the AI to end the current mission immediately, setting mission_status to complete and wrapping up the narrative.
THIS INSTRUCTION OVERRIDES ALL OTHER MISSION STATUS RULES.
The game system has determined that this mission MUST end NOW. The player has reached the maximum allowed number of rounds for this mission.
mission_status to "complete" in the [SCENE_DIRECTIVES] block. This is NON-NEGOTIABLE.mission_status to "ongoing" under any circumstances, regardless of what other instructions say.[Cautious][Compromise][Reckless][Positive][Confront][SCENE_DIRECTIVES]
{
"mission_status": "complete",
"characters": {
"protagonist": {"expression": "<appropriate_expression>"}
}
}
[/SCENE_DIRECTIVES]
REMINDER: mission_status MUST be "complete". Any other value will be considered a critical error.