Create pixel art characters using PixelLab MCP with guided prompts for style consistency. Asks for description, size, art style, and validates against the project's existing art direction. Use this when the user wants to create a new character sprite for the game.
This skill creates pixel art characters using the PixelLab MCP service through an interactive questioning process, ensuring art style consistency with the Blood & Gold project.
| Field | Value |
|---|---|
| Assigned Agent | asset-artist |
| Sprint Phase | Phase B (Implementation) |
| Directory Scope | assets/sprites/ |
| Workflow Reference | See docs/agent-team-workflow.md |
Invoke this skill when the user:
Setting: Dark Fantasy (Low Magic) - The Shattered Kingdoms Perspective: Top-down (for combat grid) with "low top-down" or "high top-down" camera angles Tone: Gritty, medieval, war-torn
Character Categories & Recommended Sizes:
| Category | Canvas Size | Character Height | Use Case |
|---|---|---|---|
| Player/Companions | 48-64px | ~29-38px | Main party members |
| Soldiers (NPC) | 32-48px | ~19-29px | Recruitable infantry, archers |
| Enemies (Standard) | 32-48px | ~19-29px | Bandits, soldiers |
| Enemies (Elite) | 48-64px | ~29-38px | Knights, mages, leaders |
| Bosses | 64-96px | ~38-58px | Kingdom champions, monsters |
| NPCs (Non-combat) | 32-48px | ~19-29px | Quest givers, merchants |
Default Style Settings (Blood & Gold Consistency):