Analyze and design control flows and data structures. Produces compact ASCII tree diagrams showing triggers, call chains, payload shapes, state mutations, and re-render effects. Use when user asks to diagram, trace, visualize, or design a flow or data structure.
Read the relevant source code and produce ASCII tree diagrams inside ```txt blocks.
Example:
User taps "Archive"
│
├─ handleActionPress(action: SessionActionItem)
│ └─ onClose() → setActionsAnchor(null)
│
├─ sessionKill(sessionId: string)
│ ├─ POST /api/sessions/:id/kill
│ └─ → { success: boolean, message?: string }
│
└─ deleteSession(sessionId)
├─ mutates: sessions, sessionMessages, gitStatus, fileCache
├─ rebuilds: sessionListViewData
└─ re-renders: SessionsListWrapper (data ref changed)
For data structures, show the shape and what depends on it:
SessionRowData (flat primitives, cheap deep-equal)
├─ id, name, subtitle, avatarId ← identity + display
├─ state: SessionState ← collapsed from presence + agentState + thinking
├─ hasDraft: boolean ← collapsed from draft string
├─ activeAt?: number ← only inactive sessions (avoids heartbeat diffs)
├─ machineId, path, homeDir ← grouping in ActiveSessionsGroup
└─ completedTodosCount, totalTodosCount
│
consumed by:
├─ SessionItem → renders purely from props, no store hooks
├─ ActiveSessionsGroup → groups by machineId + path
└─ useDeepEqual → 12 primitive comparisons vs full Session tree