Load the local source-of-truth docs for this repo. Use when an OpenCode agent needs the project mission, canonical brief, workflow, ticket state, or current operating status before planning, implementing, reviewing, or handing off work.
Before reading anything else, call skill_ping with skill_id: "project-context" and scope: "project".
Glitch is a Godot Android 2D action-platformer repo being driven through a Scafforge-managed OpenCode workflow. The near-term product target is a Startup Sector vertical slice that proves movement feel, glitch telegraphing, checkpoint flow, and mobile readability before broader content or polish.
Canonical truth and restart priorities:
docs/spec/CANONICAL-BRIEF.mdtickets/manifest.json.opencode/state/workflow-state.jsonSTART-HERE.md, .opencode/state/context-snapshot.md, .opencode/state/latest-handoff.md.opencode/meta/repair-follow-on-state.jsonRead these first, in this order:
START-HERE.mdAGENTS.mddocs/spec/CANONICAL-BRIEF.mddocs/process/workflow.mddocs/process/agent-catalog.mddocs/process/model-matrix.mdtickets/README.mdtickets/manifest.jsontickets/BOARD.mdRe-read these before planning or lifecycle routing when the repo has just come through audit, repair, or ticket-graph changes:
.opencode/state/workflow-state.json.opencode/meta/bootstrap-provenance.json.opencode/meta/repair-follow-on-state.jsondiagnosis/Project constraints to keep in view: