Searches for a specified tool or device (e.g., a desklamp, knife, or sponge) within the ALFWorld environment by checking relevant surfaces. Use when you need a tool to interact with another object as part of a task but the tool is not in your inventory or immediate vicinity. Takes a tool name as implicit input and navigates to likely storage spots (sidetables, shelves, countertops) until the tool is found.
Locate a specified tool or device by systematically checking receptacles where it is likely stored.
sidetable, desk, drawer, shelfcountertop, cabinet, drawershelf, cabinet, countertopgo to {receptacle}go to {receptacle} -- navigate to check a locationtake {tool} from {receptacle} -- pick up the tool once found (if needed)use {tool} / toggle {tool} -- operate the tool in place (e.g., desklamp)Scenario: You need to find a desklamp to examine an object.
Thought: I need to find a desklamp. Desklamps are usually on sidetables or desks.
Action: go to sidetable 1
Observation: On the sidetable 1, you see a keychain 1.
Thought: No desklamp here. Let me check the next sidetable.
Action: go to sidetable 2
Observation: On the sidetable 2, you see a desklamp 1.
Result: Found desklamp 1 on sidetable 2. Proceed to use it for the task.