Reproduce RTX Remix shader compilation issues locally. Clones dxvk-remix, replaces Slang with your local build, and compiles all RTX Remix shaders with SPIRV validation.
The repository includes a script to reproduce RTX Remix shader compilation issues locally.
Build Slang in Debug first:
cmake.exe --preset default
cmake.exe --build --preset debug
# Run RTX Remix shader compilation test
./extras/repro-remix.sh
# Clean existing dxvk-remix clone and start fresh
./extras/repro-remix.sh --clean
external/dxvk-remix/See extras/repro-remix.md for detailed documentation.
build/Debug/bin/slangc exists)$ARGUMENTS contains --clean, pass --clean to the script./extras/repro-remix.sh and monitor output for failures