General-purpose development skill for Combo Demon. Use when implementing new features, refactoring, or optimizing: enemies, bosses, attack effects, components, traps, gameplay systems, architecture adjustments, code cleanup, or performance optimization. Triggers on: new enemy, new boss, new effect, new component, new trap, new feature, implement, develop, create, add, refactor, optimize, split, decouple, migrate, restructure, cleanup, 重构, 优化, 拆分, 解耦, 迁移, 架构调整, 代码清理.
根据任务类型,Read 对应 reference 后按流程执行:
| 需求类型 | 关键词 | 读取 reference |
|---|---|---|
| 敌人 | enemy, 怪物, mob | references/enemy-guide.md |
| Boss | boss, 首领 | references/boss-guide.md |
| 攻击效果 | effect, 击退, 眩晕, 伤害 | references/effect-guide.md |
| 组件/系统 | component, 系统 | references/component-guide.md |
| 陷阱 | trap, 机关, 障碍 | references/trap-guide.md |
| 重构/优化 | refactor, optimize, cleanup | references/refactoring-guide.md |
| 关卡 | level, 地图 | 触发 godot-level-design skill |
| 其他 | — | 触发 project-architecture skill 定位架构层 |
跨多类型时依次加载相关 reference。
project-architecture skill,确认涉及层/目录/基类testing skillcode-review skillcontext-updater skill重构流程同上,Step 1 额外做影响范围分析(grep 所有引用点)。
godot-coding-standardsis_instance_valid() + 懒缓存PyTorch深度学习模式与最佳实践,用于构建稳健、高效且可复现的训练流程、模型架构和数据加载。