Guided workflow to design paint schemes with lore validation and paint inventory lookup. Use when the user says "design a paint scheme", "help me pick colors", or Brushmaster triggers the design workflow.
Interactive paint scheme designer with lore validation, budget optimization, and 3-tier complexity (Speed/Standard/Advanced).
These skills MUST be available and used throughout:
warhammer-40k-paint-data — for ALL paint name lookups (never from memory)warhammer-40k-army-data — for army context and faction dataCheck if the user has an army list to reference:
_bmad-output/warhammer-40k/agents/tacticus-sidecar/lists.md for saved listsAsk the user:
DETERMINISTIC — no paint names from memory.
warhammer-40k-paint-data to read:
_bmad/_config/custom/warhammer-40k/data/paints/army-painter-warpaints.json_bmad/_config/custom/warhammer-40k/data/paints/army-painter-speedpaints.json_bmad-output/warhammer-40k/agents/brushmaster-sidecar/schemes/If lore-accurate style requested:
warhammer-40k-army-data to check faction data_bmad-output/warhammer-40k/shared/retcon-registry.yaml for lore changesDesign three complexity levels:
For each tier, include:
Save to _bmad-output/warhammer-40k/agents/brushmaster-sidecar/schemes/{faction}_{date}_scheme.md