Canvas-based simulator for orbital arcologies (O'Neill cylinders, fusion reactors, neuralink hubs, exosuit factories). Drag-drop designs, AR node overlays, open-source blueprint exports. Use for: (1) Habitat prototyping, (2) Resource/power calcs, (3) Exosuit/O'Neill blueprints, (4) Elysium-scale humanity sims.
Scale humanity: Design self-sustaining orbital arcologies. Infuse BTC sovereignty—sats-secured blueprints, immersion-cooled mining rigs in habitats.
canvas action=snapshot → base UI state.canvas action=present url=arcology.html x=100 y=100 width=1200 height=800 (drag components).canvas action=eval javaScript=simulateGravity(...) for physics/power sims.nodes action=camera_snap node=desk-cam → project design via canvas/navigate.python scripts/export-svg-to-3d.py assets/leg.svg → FreeCAD/STL.scripts/sim-physics.py: Gravity/power/Coriolis calcs (JSON stdin → metrics). Ex: echo '{"rpm":1}' | python scripts/sim-physics.py.scripts/export-svg-to-3d.py: SVG → FreeCAD JSON/STL (parses leg.svg → extrusions/cyls).assets/components.svg: Drag icons (cylinder, reactor...).assets/arcology-template.html: Canvas boilerplate w/ Fabric.js.assets/leg.svg: Naubiomech leg blueprint.; not && for chaining (e.g., cd dir; python script.py).Test: canvas action=present a basic cylinder + reactor. Boom—Elysium draft.