Use when replacing feudal states with centralized commandery-county (郡县) administration. Establishes 36 commanderies with three-tier governance (守/尉/监), merit-based appointments, and centralized treasury stipends per Li Si's rationale.
name commandery-county-administration description Use when replacing feudal states with centralized commandery-county (郡县) administration. Establishes 36 commanderies with three-tier governance (守/尉/监), merit-based appointments, and centralized treasury stipends per Li Si's rationale. Commandery-County Administration System A governance procedure for establishing centralized administrative control over unified territories. Overview Replace feudal states with centrally administered divisions to prevent regional power bases from forming. Steps Abolish feudal system : Eliminate hereditary regional rulers Divide territory : Create 36 commanderies (郡) Establish three-tier local administration : Governor (守/shou): Civil administration Commandant (尉/wei): Military affairs Inspector (监/jian): Surveillance and supervision Appoint officials : Select administrators based on merit, not heredity Centralize rewards : Provide stipends to nobles and officials through imperial treasury rather than land grants Implement reporting system : Require regular reports to central government Rationale As articulated by Li Si: The feudal system led to conflict because: Blood ties weaken over generations Regional lords become rivals Central authority cannot prevent wars between regions Expected Outcomes No regional power centers to challenge central authority Uniform administration across all territories Peace and stability through centralized control Validation Verify that each commandery has all three administrative positions filled (Governor/守, Commandant/尉, Inspector/监) Confirm that officials are appointed on merit rather than heredity and receive stipends from the imperial treasury Check that regular reporting systems to the central government are operational across all 36 commanderies