Transform a workflow description into affordance tables showing UI and Code affordances with their wiring. Use to map existing systems or design new ones from shaped parts.
Breadboarding transforms a workflow description into a complete map of affordances and their relationships. The output is always a set of tables showing numbered UI and Code affordances with their Wires Out and Returns To relationships. The tables are the truth. Mermaid diagrams are optional visualizations for humans.
Breadboarding serves two functions:
You don't understand how an existing system works in its concrete details. You have a workflow you're trying to understand — explaining how something happens or why something doesn't happen.
Input:
Output:
Note: If the workflow spans multiple applications (frontend + backend), create ONE breadboard that tells the full story. Label places to show which system they belong to.
You have a new system sketched as an assembly of parts (mechanisms) per shaping. You need to detail out the concrete mechanism and show how those parts interact as a system.
Input:
Output:
Often you have both: an existing system that must remain as-is, plus new pieces or changes defined in a shape. In this case, breadboard both together — the existing affordances and the new ones — showing how they connect.
Hand-drawn or whiteboard breadboards use a visual stacking format rather than tables. The same concepts apply (Places, affordances, wiring) but the layout conventions differ.
Visual conventions:
| Element | How it appears |
|---|---|
| Place | Colored block (often pink/purple) at the top of a vertical stack |
| Affordances in a place | Blocks stacked underneath the place block — containment is shown by vertical position in the stack |
| Code affordances | Typically float between place stacks, not inside them |
| Place loader | A code affordance positioned at the top-left of the place block — describes the data/inputs needed to render that place |
| Wires Out | Solid arrows between blocks |
| Returns To | Dashed arrows between blocks |
| Conditionals | Indented blocks within a stack, often a different color (e.g., green), showing if/else branches |
| Place references | _ prefix on a place name within a stack (same as _PlaceName convention) |
| Uncertain/tentative | ? prefix or ~ prefix on an affordance name, or dashed borders — indicates the affordance is speculative |
| Containing box | A large boundary drawn around multiple stacks — groups affordances by system or responsibility boundary (e.g., "HireEZ" box) |
| Notes/annotations | Freeform text near elements — context, open questions, or rationale |
How to read a whiteboard breadboard:
? and ~ prefixed items are uncertain and may not survive shapingTranslating to tables: When converting a whiteboard breadboard to standard affordance tables, map each stack to its Place, enumerate the affordances top-to-bottom, and capture the arrows as Wires Out / Returns To relationships. Loaders become code affordances with Returns To pointing at the UI affordances they feed.
A Place is a bounded context of interaction. While you're in a Place:
Place is perceptual, not technical. It's not about URLs or components — it's about what the user experiences as their current context. A Place is "where you are" in terms of what you can do right now.
The simplest test for whether something is a different Place: Can you interact with what's behind?
| Answer | Meaning |
|---|---|
| No | You're in a different Place |
| Yes | Same Place, with local state changes |
| UI Element | Blocking? | Place? | Why |
|---|---|---|---|
| Modal | Yes | Yes | Can't interact with page behind |
| Confirmation popover | Yes | Yes | Must respond before returning (limit case of modal) |
| Edit mode (whole screen transforms) | Yes | Yes | All affordances changed |
| Checkbox reveals extra fields | No | No | Surroundings unchanged |
| Dropdown menu | No | No | Can click away, non-blocking |
| Tooltip | No | No | Informational, non-blocking |
When a control changes state, ask: did everything change, or just a subset while the surroundings stayed the same?
| Type | What happens | How to model |
|---|---|---|
| Local state | Subset of UI changes, surroundings unchanged | Same Place, conditional N → dependent Us |
| Place navigation | Entire screen transforms, or blocking overlay | Different Places |
When a mode (like "edit mode") transforms the entire screen — different buttons, different affordances everywhere — model as separate Places:
PLACE: CMS Page (Read Mode)
PLACE: CMS Page (Edit Mode)
The state flag (e.g., editMode$) that switches between them is a navigation mechanism, not a data store. Don't include it as an S in either Place.
For any UI affordance, ask:
If the answer to #3 is "everything changes" or "I can't interact with what's behind until I respond," that's navigation to a different Place.
| Pattern | Use |
|---|---|
PLACE: Page Name | Standard page/route |
PLACE: Page Name (Mode) | Mode-based variant of a page |
PLACE: Modal Name | Modal dialog |
PLACE: Backend | API/database boundary |
When spanning multiple systems, label with the system: PLACE: Checkout Page (frontend), PLACE: Payment API (backend).
Places are first-class elements in the data model. Each Place gets an ID:
| # | Place | Description |
|---|---|---|
| P1 | CMS Page (Read Mode) | View-only state |
| P2 | CMS Page (Edit Mode) | Editing state with page-level controls |
| P2.1 | widget-grid (letters) | Subplace: letter editing widget within P2 |
| P3 | Letter Form Modal | Form for adding/editing letters |
| P4 | Backend | API resolvers and database |
Place IDs enable:
→ P2 instead of to an affordance insideWhen a nested place has lots of internal affordances and would clutter the parent, you can detach it:
_letter-browser_letter-browser --> letter-browserThe reference is a UI affordance — it represents "this widget/component renders here" in the parent context.
flowchart TB
subgraph P1["P1: CMS Page (Read Mode)"]
U1["U1: Edit button"]
U_LB["_letter-browser"]
end
subgraph letterBrowser["letter-browser"]
U10["U10: Search input"]
U11["U11: Letter list"]
N40["N40: performSearch()"]
end
U_LB --> letterBrowser
In affordance tables, list the reference as a UI affordance:
| # | Affordance | Control | Wires Out |
|---|---|---|---|
| U1 | Edit button | click | → N1 |
| _letter-browser | Widget reference | — | → P3 |
Style place references with a dashed border to distinguish them:
classDef placeRef fill:#ffb6c1,stroke:#d87093,stroke-width:2px,stroke-dasharray:5 5
class U_LB placeRef
When a component has distinct modes (read vs edit, viewing vs editing, collapsed vs expanded), model them as separate places — they're different perceptual states for the user.
If one mode includes everything from another plus more, show this with a place reference inside the extended place:
P3: letter-browser (Read) — base state
P4: letter-browser (Edit) — contains _letter-browser (Read) + new affordances
The reference shows composition: "everything in P3 appears here, plus these additions."
flowchart TB
subgraph P3["P3: letter-browser (Read)"]
U10["U10: Search input"]
U11["U11: Letter list"]
end
subgraph P4["P4: letter-browser (Edit)"]
U_P3["_letter-browser (Read)"]
U3["U3: Add button"]
U4["U4: Edit button"]
end
U_P3 --> P3
In affordance tables for P4, the reference shows inheritance:
| # | Affordance | Control | Wires Out | Notes |
|---|---|---|---|---|
| _letter-browser (Read) | Inherits all of P3 | — | → P3 | |
| U3 | Add button | click | → N3 | NEW |
| U4 | Edit button | click | → N4 | NEW |
A subplace is a defined subset of a Place — a contained area that groups related affordances. Use subplaces when:
Notation: Use hierarchical IDs — P2.1, P2.2, etc. for subplaces of P2.
| # | Place | Description |
|---|-------|-------------|
| P2 | Dashboard | Main dashboard page |
| P2.1 | Sales widget | Subplace: sales metrics |
| P2.2 | Activity feed | Subplace: recent activity |
In affordance tables, use the subplace ID to show containment:
| U3 | P2.1 | sales-widget | "Refresh" button | click | → N4 | — |
| U7 | P2.2 | activity-feed | activity list | render | — | — |
In Mermaid: Nest the subplace subgraph inside the parent. Use the same background color (no distinct fill) — the subplace is part of the parent, not a separate Place:
flowchart TB
subgraph P2["P2: Dashboard"]
subgraph P2_1["P2.1: Sales widget"]
U3["U3: Refresh button"]
end
subgraph P2_2["P2.2: Activity feed"]
U7["U7: activity list"]
end
otherContent[["... other dashboard content ..."]]
end
Placeholder for out-of-scope content: When detailing one subplace, add a placeholder sibling to show there's more on the page:
otherContent[["... other page content ..."]]
This tells readers: "we're zooming in on P2.1, but P2 contains more that we're not detailing."
These are two different relationships in the data model:
| Relationship | Meaning | Where Captured |
|---|---|---|
| Containment | Affordance belongs to / lives in a Place | Place column (set membership) |
| Wiring | Affordance triggers / calls something | Wires Out column (control flow) |
Containment is set membership: U1 ∈ P1 means U1 is a member of Place P1. Every affordance belongs to exactly one Place.
Wiring is control flow: U1 → N1 means U1 triggers N1. An affordance can wire to anything — other affordances or Places.
The Place column answers: "Where does this affordance live?" The Wires Out column answers: "What does this affordance trigger?"
When an affordance causes navigation (user "goes" somewhere), wire to the Place itself, not to an affordance inside:
✅ N1 Wires Out: → P2 (navigate to Edit Mode)
❌ N1 Wires Out: → U3 (wiring to affordance inside P2)
This makes navigation explicit in the tables. The Place is the destination; specific affordances inside become available once you arrive.
In Mermaid, this becomes:
N1 --> P2
The subgraph ID matches the Place ID, so the wire connects to the Place boundary.
Things you can act upon:
How affordances connect to each other:
Wires Out — What an affordance triggers or calls (control flow):
Returns To — Where an affordance's output flows (data flow):
This separation makes data flow explicit. Wires Out show control flow (what triggers what). Returns To show data flow (where output goes).
The tables are the truth. Every breadboard produces these:
| # | Place | Description |
|---|---|---|
| P1 | Search Page | Main search interface |
| P2 | Detail Page | Individual result view |
| # | Place | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|---|
| U1 | P1 | search-detail | search input | type | → N1 | — |
| U2 | P1 | search-detail | loading spinner | render | — | — |
| U3 | P1 | search-detail | results list | render | — | — |
| U4 | P1 | search-detail | result row | click | → P2 | — |
| # | Place | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|---|
| N1 | P1 | search-detail | activeQuery.next() | call | → N2 | — |
| N2 | P1 | search-detail | activeQuery subscription | observe | → N3 | — |
| N3 | P1 | search-detail | performSearch() | call | → N4, → N5, → N6 | — |
| N4 | P1 | search.service | searchOneCategory() | call | → N7 | → N3 |
| N5 | P1 | search-detail | loading | write | store | → U2 |
| N6 | P1 | search-detail | results | write | store | → U3 |
| N7 | P1 | typesense.service | rawSearch() | call | — | → N4 |
| # | Place | Store | Description |
|---|---|---|---|
| S1 | P1 | results | Array of search results |
| S2 | P1 | loading | Boolean loading state |
| Column | Description |
|---|---|
| # | Unique ID (P1, P2... for Places; U1, U2... for UI; N1, N2... for Code; S1, S2... for Stores) |
| Place | Which Place this affordance belongs to (containment) |
| Component | Which component/service owns this |
| Affordance | The specific thing you can act upon |
| Control | The triggering event: click, type, call, observe, write, render |
| Wires Out | What this triggers: → N4, → P2 (control flow, including navigation) |
| Returns To | Where output flows: → N3 or → U2, U3 (data flow) |
See Example A below for a complete worked example.
Step 1: Identify the flow to analyze
Pick a specific user journey. Always frame it as an operator trying to do something:
Step 2: List all places involved
Walk through the journey and identify each distinct place the user visits or system boundary crossed.
Step 3: Trace through the code to find components
Starting from the entry point (route, API endpoint), trace through the code to find every component touched by that flow.
Step 4: For each component, list its affordances
Read the code. Identify:
Step 5: Name the actual thing, not an abstraction
If you write "DATABASE", stop. What's the actual method? (userRepo.save()). Every affordance name must be something real you can point to in the code.
Step 6: Fill in Control column
For each affordance, what triggers it? (click, type, call, observe, write, render)
Step 7: Fill in Wires Out
For each affordance, what does it trigger? Read the code — what does this method call? What does this button's handler invoke?
Step 8: Fill in Returns To
For each affordance, where does its output flow?
—Step 9: Add data stores as affordances
When code writes to a property that is later read by another affordance, add that property as a Code affordance with control type write.
Step 10: Add framework mechanisms as affordances
Include things like cdr.detectChanges() that bridge between code and UI rendering. These show how state changes actually reach the UI.
Step 11: Verify against the code
Read the code again. Confirm every affordance exists and the wiring matches reality.
See Example B below for a complete worked example including slicing.
Step 1: List each part from the shape
Take each mechanism/part identified in shaping and write it down.
Step 2: Translate parts into affordances
For each part, identify:
Step 3: Verify every U has a supporting N
For each UI affordance, check: what Code affordance provides its data or controls its rendering? If none exists, add the missing N.
Step 4: Classify places as existing or new
For each UI affordance, determine whether it lives in:
Step 5: Wire the affordances
Fill in Wires Out and Returns To for each affordance. Trace through the intended behavior — what calls what? What returns where?
Step 6: Connect to existing system (if applicable)
If there's an existing codebase:
Step 7: Check for completeness
Step 8: Treat user-visible outputs as Us
Anything the user sees (including emails, notifications) is a UI affordance and needs an N wiring to it.
When tracing a flow backwards, don't follow the path you remember. Scan the Wires Out column for ALL affordances that wire to your target.
When filling in the tables, read each row systematically. Don't rely on what you think you know.
The tables are the source of truth. Your memory is unreliable.
When mapping existing code, never invent abstractions. Every name must point to something real in the codebase.
An affordance is something you can act upon that has meaningful identity in the system. Several things look like affordances but are actually just implementation mechanisms:
| Type | Example | Why it's not an affordance |
|---|---|---|
| Visual containers | modal-frame wrapper | You can't act on a wrapper — it's just a Place boundary |
| Internal transforms | letterDataTransform() | Implementation detail of the caller — not separately actionable |
| Navigation mechanisms | modalService.open() | Just the "how" of getting to a Place — wire to the destination directly |
These aren't always obvious on first draft. When reviewing your affordance tables, double-check each Code affordance and ask:
"Is this actually an affordance, or is it just detailing the mechanism for how something happens?"
If it's just the "how" — skip it and wire directly to the destination or outcome.
Examples:
❌ N8 --> N22 --> P3 (N22 is modalService.open — just mechanism)
✅ N8 --> P3 (handler navigates to modal)
❌ N6 --> N20 --> S2 (N20 is data transform — internal to N6)
✅ N6 --> S2 (callback writes to store)
❌ U7: modal-frame (wrapper — just the boundary of P3)
✅ U8: Save button (actionable)
The handler navigates to P3. The callback writes to the store. The modal IS P3. The mechanisms are implicit.
A breadboard captures two distinct flows:
| Flow | What it tracks | Wiring |
|---|---|---|
| Navigation | Movement from Place to Place | Wires Out → Places |
| Data | How state populates displays | Returns To → Us |
These are orthogonal. You can have navigation without data changes, and data changes without navigation.
When reviewing a breadboard, trace both flows:
A UI affordance that displays data must have something feeding it — either a data store (S) or a code affordance (N) that returns data.
❌ U6: letter list (no incoming wire — where does the data come from?)
✅ S1 -.-> U6 (store feeds the display)
✅ N4 -.-> U6 (query result feeds the display)
If a display U has no data source wiring into it, either:
This is easy to miss when focused on navigation. Always ask: "This U shows data — where does that data come from?"
If a Code affordance has no Wires Out AND no Returns To, something is wrong:
An N that appears to wire nowhere is suspicious. If it has side effects outside the system boundary (browser URL, localStorage, external API, analytics), add a store node to represent that external state:
❌ N41: updateUrl() (wires to... nothing?)
✅ N41: updateUrl() → S15 (wires to Browser URL store)
This makes the data flow explicit. The store can also have return wires showing how external state flows back in:
flowchart TB
N42["N42: performSearch()"] --> N41["N41: updateUrl()"]
N41 --> S15["S15: Browser URL (?q=)"]
S15 -.->|back button / init| N40["N40: activeQuery$"]
Common external stores to model:
Browser URL — query params, hash fragmentslocalStorage / sessionStorage — persisted client stateClipboard — copy/paste operationsBrowser History — navigation stateWires Out = control flow (what triggers what) Returns To = data flow (where output goes)
This separation makes the system's behavior explicit.
Routing is a generic mechanism every page uses. Instead of drawing all navigation through a central Router affordance, show Router navigate() inline where it happens and wire directly to the destination place.
A data store belongs in the Place where its data is consumed to enable some effect — not where it's produced. Writes from other Places are "reaching into" that Place's state.
To determine where a store belongs:
Example: A changedPosts array is written by a Modal (when user confirms changes) but read by a PAGE_SAVE handler (when user clicks Save). The store belongs with the PAGE_SAVE handler — that's where it enables the persistence operation.
Before putting a store in a separate DATA STORES section, verify it's actually read by multiple Places. If it only enables behavior in one Place, it belongs inside that Place.
Within a Place, put stores in the subcomponent where they enable behavior. If a store is read by a specific handler, put it in that handler's component — not floating at the Place level.
The database and resolvers aren't floating infrastructure — they're a Place with their own affordances. Database tables (S) belong inside the Backend Place alongside the resolvers (N) that read and write them.
This section provides a complete reference of everything that can appear in a breadboard.
| Element | ID Pattern | What It Is | What Qualifies |
|---|---|---|---|
| Place | P1, P2, P3... | A bounded context of interaction | Blocking test: can't interact with what's behind |
| Subplace | P2.1, P2.2... | A defined subset within a Place | Groups related affordances within a larger Place |
| Place Reference | _PlaceName | UI affordance pointing to a detached place | Complex nested place defined separately |
| UI Affordance | U1, U2, U3... | Something the user can see or interact with | Inputs, buttons, displays, scroll regions |
| Code Affordance | N1, N2, N3... | Something in code you can act upon | Methods, subscriptions, handlers, framework mechanisms |
| Data Store | S1, S2, S3... | State that persists and is read/written | Properties, arrays, observables that hold data |
| Chunk | — | A collapsed subsystem | One wire in, one wire out, many internals |
| Placeholder | — | Out-of-scope content marker | Shows context without detailing |
| Relationship | Syntax | Meaning | Example |
|---|---|---|---|
| Containment | Place column | Affordance belongs to Place | U3 in Place P2.1 |
| Wires Out | → X | Control flow: triggers/calls | → N4, → P2 |
| Returns To | → X (in Returns To column) | Data flow: output goes to | → U6, → N3 |
| Abbreviated flow | |label| | Intermediate steps omitted | S4 -.-> |view query| U6 |
| Parent-child | Hierarchical ID | Subplace belongs to Place | P2.1 is child of P2 |
| Relationship | Meaning | Where Captured |
|---|---|---|
| Containment | Affordance belongs to / lives in a Place | Place column (set membership) |
| Wiring | Affordance triggers / calls something | Wires Out column (control flow) |
Containment is set membership: U1 ∈ P1 means U1 is a member of Place P1.
Wiring is control flow: U1 → N1 means U1 triggers N1.
Place (P):
Place Reference (_PlaceName):
_letter-browser, _user-profile-widget_letter-browser --> P3UI Affordance (U):
Code Affordance (N):
handleSubmit(), query$ subscription, detectChanges()Data Store (S):
results array, loading boolean, changedPosts listBrowser URL, localStorage, Clipboard — represent state outside the app boundary| Check | Question | If No... |
|---|---|---|
| Every U that displays data | Does it have an incoming wire (via Wires Out or Returns To)? | Add the data source |
| Every N | Does it have Wires Out or Returns To (or both)? | Investigate — may be dead code or missing wiring |
| Every S | Does something read from it (Returns To)? | Investigate — may be unused |
| Navigation mechanisms | Is this N just the "how" of getting somewhere? | Wire directly to Place instead |
| N with side effects | Does this N affect external state (URL, storage, clipboard)? | Add a store for the external state |
Chunking collapses a subsystem into a single node in the main diagram, with details shown separately. Use chunking to manage complexity when a section of the breadboard has:
Look for sections where tracing the wiring reveals a "pinch point" — many affordances that funnel through a single input and single output. These are natural boundaries for chunking.
Example: A dynamic-form component receives a form definition, renders many fields (U7a-U7k), validates on change (N26), and emits a single valid$ signal. In the main diagram, this becomes:
N24 -->|formDefinition| dynamicForm
dynamicForm -.->|valid$| U8
dynamicForm[["CHUNK: dynamic-form"]]
N24 -->|formDefinition| dynamicForm
dynamicForm -.->|valid$| U8
flowchart TB
input([formDefinition])
output(["valid$"])
subgraph chunk["dynamic-form internals"]
N25["N25: generateFormConfig()"]
U7a["U7a: field"]
N26["N26: form value changes"]
N27["N27: valid$ emission"]
end
input --> N25
N25 --> U7a
U7a --> N26
N26 --> N27
N27 --> output
classDef boundary fill:#b3e5fc,stroke:#0288d1,stroke-dasharray:5 5
class input,output boundary
classDef chunk fill:#b3e5fc,stroke:#0288d1,color:#000,stroke-width:2px
class dynamicForm chunk
| Type | Color | Hex |
|---|---|---|
| Chunk node (main diagram) | Light blue | #b3e5fc |
| Boundary markers (chunk diagram) | Light blue, dashed | #b3e5fc with stroke-dasharray:5 5 |
The tables are the truth. Mermaid diagrams are optional visualizations for humans.
flowchart TB
U1["U1: search input"] --> N1["N1: activeQuery.next()"]
N1 --> N2["N2: subscription"]
N2 --> N3["N3: performSearch"]
N3 --> N4["N4: searchOneCategory"]
N4 -.-> N3
N3 --> N5["N5: loading store"]
N3 --> N6["N6: results store"]
N5 -.-> U2["U2: loading spinner"]
N6 -.-> U3["U3: results list"]
classDef ui fill:#ffb6c1,stroke:#d87093,color:#000
classDef nonui fill:#d3d3d3,stroke:#808080,color:#000
class U1,U2,U3 ui
class N1,N2,N3,N4,N5,N6 nonui
| Line Style | Mermaid Syntax | Use |
|---|---|---|
Solid (-->) | A --> B | Wires Out: calls, triggers, writes |
Dashed (-.->) | A -.-> B | Returns To: return values, data store reads |
Labeled ... | `A -.-> | ... |
When a data flow has intermediate steps that aren't relevant to the breadboard's scope, abbreviate by wiring directly from source to destination with a ... label:
S4 -.->|...| U6
This says "data flows from S4 to U6, with intermediate steps omitted." Use this when:
| Prefix | Type | Example |
|---|---|---|
| P | Places | P1, P2, P3 |
| U | UI affordances | U1, U2, U3 |
| N | Code affordances | N1, N2, N3 |
| S | Data stores | S1, S2, S3 |
| Type | Color | Hex |
|---|---|---|
| Places (subgraphs) | White/transparent | — |
| UI affordances | Pink | #ffb6c1 |
| Code affordances | Grey | #d3d3d3 |
| Data stores | Lavender | #e6e6fa |
| Chunks | Light blue | #b3e5fc |
| Place references | Pink, dashed border | #ffb6c1 |
classDef ui fill:#ffb6c1,stroke:#d87093,color:#000
classDef nonui fill:#d3d3d3,stroke:#808080,color:#000
classDef store fill:#e6e6fa,stroke:#9370db,color:#000
classDef chunk fill:#b3e5fc,stroke:#0288d1,color:#000,stroke-width:2px
classDef placeRef fill:#ffb6c1,stroke:#d87093,stroke-width:2px,stroke-dasharray:5 5
Use the Place ID as the subgraph ID so navigation wiring connects properly:
flowchart TB
subgraph P1["P1: CMS Page (Read Mode)"]
U1["U1: Edit button"]
N1["N1: toggleEditMode()"]
end
subgraph P2["P2: CMS Page (Edit Mode)"]
U2["U2: Save button"]
U3["U3: Add button"]
end
%% Navigation wires to Place ID
N1 --> P2
| Type | ID Pattern | Label Pattern | Purpose |
|---|---|---|---|
| Place | P1, P2... | P1: Page Name | A bounded context the user visits |
| Trigger | — | TRIGGER: Name | An event that kicks off a flow (not navigable) |
| Component | — | COMPONENT: Name | Reusable UI+logic that appears in multiple places |
| System | — | SYSTEM: Name | When spanning multiple applications |
Key point: The subgraph ID (P1, P2) must match the Place ID from the Places table. This allows navigation wires like N1 --> P2 to connect to the Place boundary.
flowchart TB
subgraph frontend["SYSTEM: Frontend"]
U1["U1: submit button"]
N1["N1: handleSubmit()"]
end
subgraph backend["SYSTEM: Backend API"]
N10["N10: POST /orders"]
N11["N11: orderService.create()"]
end
U1 --> N1
N1 --> N10
N10 --> N11
When breadboarding a specific workflow, you can optionally add numbered step markers to help readers follow the sequence visually. This is useful when:
Format:
Add a Workflow Guide table before the diagram:
| Step | Action | Where to look |
|------|--------|---------------|
| **1** | Click "Edit" button | U1 → N1 → S1 |
| **2** | Edit mode activates | S1 → N2 → U3 |
| **3** | Click "Add" | U3 → N3 → N8 |
Add step marker nodes in the Mermaid diagram using stadium-shaped nodes:
flowchart TB
%% Step markers
step1(["1 - CLICK EDIT"])
step2(["2 - EDIT MODE ON"])
step3(["3 - CLICK ADD"])
%% Connect steps to relevant affordances with dashed lines
step1 -.-> U1
step2 -.-> N2
step3 -.-> U3
%% Style step markers green
classDef step fill:#90EE90,stroke:#228B22,color:#000,font-weight:bold
class step1,step2,step3 step
Formatting notes:
"1 - ACTION" format (number, space, hyphen, space, action)"1. ACTION" — the period triggers Mermaid's markdown list parser"1) ACTION" — parentheses can also cause parsing issues-.->)Slicing takes a breadboard and groups its affordances into vertical implementation slices. See Example B below for a complete slicing example.
Input:
Output:
A vertical slice is a group of UI and Code affordances that does something demo-able. It cuts through all layers (UI, logic, data) to deliver a working increment.
The opposite is a horizontal slice — doing work on one layer (e.g., "set up all the data models") that isn't clickable from the interface.
Every slice must have visible UI that can be demoed. A slice without UI is a horizontal layer, not a vertical slice.
Demo-able means:
The shape guides what counts as "meaningful progress" — you're not just grouping affordances arbitrarily, you're grouping them to demonstrate mechanisms working.
Aim for ≤9 slices. If you need more, the shape may be too large for one cycle.
A slice may contain affordances with Wires Out pointing to affordances in later slices. These wires exist in the breadboard but aren't implemented yet — they're stubs or no-ops until that later slice is built.
This is normal. The breadboard shows the complete system; slicing shows the order of implementation.
Step 1: Identify the minimal demo-able increment
Look at your breadboard and shape. Ask: "What's the smallest subset that demonstrates the core mechanism working?"
Usually this is:
This becomes V1.
Step 2: Layer additional capabilities as slices
Look at the mechanisms in your shape. Each slice should demonstrate a mechanism working:
Max 9 slices. If you have more, combine related mechanisms. Features that don't make sense alone should be in the same slice.
Step 3: Assign affordances to slices
Go through every affordance and assign it to the slice where it's first needed to demo that slice's mechanism:
| Slice | Mechanism | Affordances |
|---|---|---|
| V1 | Core display | U2, U3, N3, N4, N5, N6, N7 |
| V2 | Search | U1, N1, N2 |
| V3 | Pagination | U10, N11, N12, N13 |
Some affordances may have Wires Out to later slices — that's fine. They're implemented in their assigned slice; the wires just don't do anything yet.
Step 4: Create per-slice affordance tables
For each slice, extract just the affordances being added:
V2: Search Works
| # | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|
| U1 | search-detail | search input | type | → N1 | — |
| N1 | search-detail | activeQuery.next() | call | → N2 | — |
| N2 | search-detail | activeQuery subscription | observe | → N3 | — |
Step 5: Write a demo statement for each slice
Each slice needs a concrete demo that shows its mechanism working toward the R:
The demo should be something you can show a stakeholder that demonstrates progress.
Show the complete breadboard in every slice diagram, but use styling to distinguish scope:
| Category | Style | Description |
|---|---|---|
| This slice | Bright color | Affordances being added |
| Already built | Solid grey | Previous slices |
| Future | Transparent, dashed border | Not yet built |
flowchart TB
U1["U1: search input"]
U2["U2: loading spinner"]
N1["N1: activeQuery.next()"]
N2["N2: subscription"]
N3["N3: performSearch"]
U1 --> N1
N1 --> N2
N2 --> N3
N3 --> U2
%% V2 scope (this slice) = green
classDef thisSlice fill:#90EE90,stroke:#228B22,color:#000
%% Already built (V1) = grey
classDef built fill:#d3d3d3,stroke:#808080,color:#000
%% Future = transparent dashed
classDef future fill:none,stroke:#ddd,color:#bbb,stroke-dasharray:3 3
class U1,N1,N2 thisSlice
class U2,N3 built
This lets stakeholders see:
| # | Slice | Mechanism | Demo |
|---|---|---|---|
| V1 | Widget with real data | F1, F4, F6 | "Widget shows letters from API" |
| V2 | Search works | F3 | "Type to filter results" |
| V3 | Infinite scroll | F5 | "Scroll down, more load" |
| V4 | URL state | F2 | "Refresh preserves search" |
The Mechanism column references parts from the shape, showing which mechanisms each slice demonstrates.
This example shows breadboarding an existing system to understand how data flows through multiple entry points.
Workflow to understand: "How is admin_organisation_countries modified and read downstream? There are multiple entry points: manual edit, checkbox toggle, and batch job."
UI Affordances
| # | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|
| U1 | SSO Admin | role_profiles checkboxes | render | — | — |
| U2 | SSO Admin | "Country Admin" checkbox | click | toggles selection | — |
| U3 | SSO Admin | admin_countries filter_horizontal | render | — | — |
| U4 | SSO Admin | Available countries list | render | — | — |
| U5 | SSO Admin | Selected countries list | render | — | — |
| U6 | SSO Admin | Add → / Remove ← | click | modifies selection | — |
| U7 | SSO Admin | Save button | click | → N3 | — |
| U20 | DWConnect | "Country admins" section | render | — | — |
| U21 | (unknown) | System email "From" field | render | — | — |
Code Affordances
| # | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|
| N1 | sso/accounts/admin | get_fieldsets() | call | → U3 (conditional) | — |
| N2 | sso/accounts/models | get_administrable_user_countries() | call | — | → U4 |
| N3 | sso/accounts/admin | save_form() | call | → N4, → N5 | — |
| N4 | Django Admin | Form M2M save | call | → S2 | — |
| N5 | sso/forms/mixins | _update_user_m2m() | call | → S1, → N6 | — |
| N6 | sso/signals | user_m2m_field_updated signal | signal | → N10 | — |
| N7 | CLI/Scheduler | manage.py dwbn_cleanup | invoke | → N15 | — |
| N10 | sso-dwbn-theme | dwbn_user_m2m_field_updated() | receive | → N11 | — |
| N11 | sso-dwbn-theme | dwbn_user_m2m_field_updated_task() | call | → N12 | — |
| N12 | sso-dwbn-theme | Country Admin added AND zero admin countries? | conditional | → N20 | — |
| N15 | sso-dwbn-theme | admin_changes() | call | → N16 | — |
| N16 | sso-dwbn-theme | For each Country Admin: home center country missing? | loop | → N20 | — |
| N20 | sso-dwbn-theme | Get home center's country | call | → N21 | — |
| N21 | sso-dwbn-theme | admin_organisation_countries.add() | call | → S2 | — |
| N22 | sso-dwbn-theme | update_last_modified() | call | — | — |
| N30 | dwconnect2-backend | findCenterAdmins() | call | — | → U20 |
| N31 | sso/api | get_object_data() | call | — | → external |
Data Stores
| # | Store | Description |
|---|---|---|
| S1 | role_profiles | M2M: which role profiles a user has |
| S2 | admin_organisation_countries | M2M: which countries a user administers |
| S3 | organisations | User's home center(s) |
Mermaid Diagram
flowchart TB
subgraph stores["DATA STORES"]
S1["S1: role_profiles"]
S2["S2: admin_organisation_countries"]
S3["S3: organisations"]
end
subgraph ssoAdmin["PLACE: SSO Admin — User Change Page"]
subgraph permissions["Permissions fieldset"]
U1["U1: role_profiles checkboxes"]
U2["U2: 'Country Admin' checkbox"]
end
subgraph userAdmin["User admin fieldset (superuser only)"]
U3["U3: admin_countries filter_horizontal"]
U4["U4: Available countries"]
U5["U5: Selected countries"]
U6["U6: Add → / Remove ←"]
end
U7["U7: Save button"]
N1["N1: get_fieldsets()"]
N2["N2: get_administrable_user_countries()"]
N3["N3: save_form()"]
N4["N4: Form M2M save"]
N5["N5: _update_user_m2m()"]
N6["N6: user_m2m_field_updated signal"]
N1 -->|is_superuser| userAdmin
U3 --> U4
U3 --> U5
U6 --> U5
N2 -.-> U4
U2 --> U7
U6 --> U7
U7 --> N3
N3 --> N4
N3 --> N5
N5 --> N6
end
subgraph trigger["TRIGGER: Batch Cleanup"]
N7["N7: manage.py dwbn_cleanup"]
end
subgraph theme["sso-dwbn-theme"]
N10["N10: dwbn_user_m2m_field_updated()"]
N11["N11: dwbn_user_m2m_field_updated_task()"]
N12["N12: Country Admin added AND zero admin countries?"]
N15["N15: admin_changes()"]
N16["N16: For each Country Admin: home center country missing?"]
N20["N20: Get home center's country"]
N21["N21: admin_organisation_countries.add()"]
N22["N22: update_last_modified()"]
N6 --> N10
N10 --> N11
N11 --> N12
N7 --> N15
N15 --> N16
N12 -->|yes| N20
N16 -->|yes| N20
N20 --> N21
N21 --> N22
end
subgraph dwconnect["PLACE: DWConnect — Center Page"]
N30["N30: findCenterAdmins()"]
U20["U20: 'Country admins' section"]
N30 --> U20
end
subgraph api["TRIGGER: External API Request"]
N31["N31: get_object_data()"]
end
U21["U21: System email 'From' field"]
N4 --> S2
N5 --> S1
N21 --> S2
S1 -.-> N15
S3 -.-> N16
S3 -.-> N20
S2 -.-> U5
S2 -.-> N30
S2 -.-> N31
S2 -.-> U21
classDef ui fill:#ffb6c1,stroke:#d87093,color:#000
classDef nonui fill:#d3d3d3,stroke:#808080,color:#000
classDef store fill:#e6e6fa,stroke:#9370db,color:#000
classDef condition fill:#fffacd,stroke:#daa520,color:#000
classDef trigger fill:#98fb98,stroke:#228b22,color:#000
class U1,U2,U3,U4,U5,U6,U7,U20,U21 ui
class N1,N2,N3,N4,N5,N6,N10,N11,N15,N20,N21,N22,N30,N31 nonui
class N12,N16 condition
class N7 trigger
class S1,S2,S3 store
This section shows what comes FROM shaping — the requirements, existing patterns identified, and sketched parts. This is the INPUT that breadboarding receives.
Note: This example uses shaping terminology. In shaping, you define requirements (Rs), identify existing patterns to reuse, and sketch a solution as parts/mechanisms. Breadboarding takes this shaped solution and details out the concrete affordances and wiring.
The R (Requirements)
| ID | Requirement |
|---|---|
| R0 | Make content searchable from the index page |
| R2 | Navigate back to pagination state when returning from detail |
| R3 | Navigate back to search state when returning from detail |
| R4 | Search/pagination state survives page refresh |
| R5 | Browser back button restores previous search/pagination state |
| R9 | Search should debounce input (not fire on every keystroke) |
| R10 | Search should require minimum 3 characters |
| R11 | Loading and empty states should provide user feedback |
Existing System with Reusable Patterns (S-CUR)
The app already has a global search page that implements most of these Rs. During shaping, it was documented at the parts/mechanism level:
| Part | Mechanism |
|---|---|
| S-CUR1 | URL state & initialization |
| S-CUR1.1 | Router queryParams observable provides {q, category} |
| S-CUR1.2 | initializeState(params) sets query and category from URL |
| S-CUR1.3 | On page load, triggers initial search from URL state |
| S-CUR2 | Search input |
| S-CUR2.1 | Search input binds to activeQuery BehaviorSubject |
| S-CUR2.2 | activeQuery subscription with 90ms debounce |
| S-CUR2.3 | Min 3 chars triggers performNewSearch() |
| S-CUR3 | Data fetching |
| S-CUR3.1 | performNewSearch() sets loading state, calls search service |
| S-CUR3.2 | Search service builds Typesense filter, calls rawSearch() |
| S-CUR3.3 | rawSearch() queries Typesense, returns {found, hits} |
| S-CUR3.4 | Results written to detailResult data store |
| S-CUR4 | Pagination |
| S-CUR4.1 | Scroll-to-bottom triggers appendNextPage() via intercomService |
| S-CUR4.2 | appendNextPage() increments page, calls search |
| S-CUR4.3 | New hits concatenated to existing hits |
| S-CUR4.4 | sendMessage() re-arms scroll detection |
| S-CUR5 | Rendering |
| S-CUR5.1 | cdr.detectChanges() triggers template re-evaluation |
| S-CUR5.2 | Loading spinner, "no results", result count based on store |
| S-CUR5.3 | *ngFor renders tiles for each hit |
| S-CUR5.4 | Tile click navigates to detail page |
Sketched Solution: Parts that Adapt S-CUR
The new solution's parts explicitly reference which S-CUR patterns they adapt:
| Part | Mechanism | Adapts |
|---|---|---|
| F1 | Create widget (component, def, register) | — |
| F2 | URL state & initialization (read ?q=, restore on load) | S-CUR1 |
| F3 | Search input (debounce, min 3 chars, triggers search) | S-CUR2 |
| F4 | Data fetching (rawSearch() with filter) | S-CUR3 |
| F5 | Pagination (scroll-to-bottom, append pages, re-arm) | S-CUR4 |
| F6 | Rendering (loading, empty, results list, rows) | S-CUR5 |
This is where breadboarding happens. The shaped parts become concrete affordances with explicit wiring. The output is the affordance tables and diagram.
UI Affordances
| # | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|
| U1 | letter-browser | search input | type | → N1 | — |
| U2 | letter-browser | loading spinner | render | — | — |
| U3 | letter-browser | no results msg | render | — | — |
| U4 | letter-browser | result count | render | — | — |
| U5 | letter-browser | results list | render | → U6, U7, U8, U9 | — |
| U6 | letter-row | row click | click | → LD | — |
| U7 | letter-row | date | render | — | — |
| U8 | letter-row | subject | render | — | — |
| U9 | letter-row | teaser | render | — | — |
| U10 | letter-browser | scroll | scroll | → N11 | — |
| U11 | browser | back button | click | → N9 | — |
| U12 | letter-browser | "See all X results" | click | → LP | — |
| LD | — | Letter Detail | place | — | — |
| LP | — | Full Page | place | — | — |
Code Affordances
| # | Component | Affordance | Control | Wires Out | Returns To |
|---|---|---|---|---|---|
| N1 | letter-browser | activeQuery.next() | call | → N2 | → U12 |
| N2 | letter-browser | activeQuery subscription | observe | → N3 | — |
| N3 | letter-browser | performSearch() | call | → N4, → N6, → N7, → N8 | — |
| N4 | typesense.service | rawSearch() | call | — | → N3, → N12 |
| N5 | letter-browser | parentId (config) | config | — | → N4 |
| N6 | letter-browser | loading store | write | — | → N8 |
| N7 | letter-browser | detailResult store | write | — | → N8, → N16 |
| N8 | letter-browser | detectChanges() | call | → U2, → U3, → U4, → U5 | — |
| N9 | browser | URL ?q= | read | → N10 | — |
| N10 | letter-browser | initializeState() | call | → N1, → N3 | — |
| N11 | intercom.service | scroll subject | observe | → N12 | — |
| N12 | letter-browser | appendNextPage() | call | → N4, → N7, → N8, → N13, → N14 | — |
| N13 | intercom.service | sendMessage() | call | → N11 | — |
| N14 | router | navigate() | call | — | → N9 |
| N15 | letter-browser | if !compact subscribe | conditional | → N11 | — |
| N16 | letter-browser | if truncated show link | conditional | → U12 | — |
| N17 | letter-browser | compact (config) | config | — | → N4, → N15, → N16 |
| N18 | letter-browser | fullPageRoute (config) | config | — | → U12 |
Mermaid Diagram
flowchart TB
subgraph lettersIndex["PLACE: Letters Index Page"]
subgraph letterBrowser["COMPONENT: letter-browser"]
U1["U1: search input"]
U2["U2: loading spinner"]
U3["U3: no results msg"]
U4["U4: result count"]
U5["U5: results list"]
U12["U12: See all X results"]
N1["N1: activeQuery.next"]
N2["N2: activeQuery sub"]
N3["N3: performSearch"]
N6["N6: loading store"]
N7["N7: detailResult store"]
N8["N8: detectChanges"]
N10["N10: initializeState"]
N16["N16: if truncated show link"]
N5["N5: parentId (config)"]
N17["N17: compact (config)"]
N18["N18: fullPageRoute (config)"]
subgraph pagination["PAGINATION"]
U10["U10: scroll"]
N15["N15: if !compact subscribe"]
N12["N12: appendNextPage"]
end
end
end
subgraph letterRow["COMPONENT: letter-row"]
U6["U6: row click"]
U7["U7: date"]
U8["U8: subject"]
U9["U9: teaser"]
end
subgraph browser["BROWSER"]
U11["U11: back button"]
N9["N9: URL ?q="]
N14["N14: Router.navigate"]
end
subgraph services["SERVICES"]
N4["N4: rawSearch"]
N11["N11: intercom subject"]
N13["N13: sendMessage"]
end
subgraph letterDetail["PLACE: Letter Detail Page"]
LD["Letter Detail"]
end
U1 -->|type| N1
N1 --> N2
N2 -->|debounce 90ms, min 3| N3
N3 --> N4
N3 --> N6
N3 --> N7
N3 --> N8
N4 -.-> N3
N4 -.-> N12
N6 -.-> N8
N7 -.-> N8
N8 --> U2
N8 --> U3
N8 --> U4
N8 --> U5
U5 --> U6
U5 --> U7
U5 --> U8
U5 --> U9
U6 -->|navigate| LD
U11 -->|restore| N9
N9 --> N10
N10 --> N1
N10 --> N3
U10 --> N11
N15 -->|if !compact| N11
N11 --> N12
N12 --> N4
N12 --> N7
N12 --> N8
N12 --> N13
N12 --> N14
N13 -->|re-arm| N11
N5 -.->|filter| N4
N17 -.-> N4
N17 -.-> N15
N17 -.-> N16
N18 -.-> U12
N14 -.->|URL| N9
N1 -.-> U12
N7 -.-> N16
N16 -->|if truncated| U12
U12 -->|navigate with ?q| LP["Full Page"]
classDef ui fill:#ffb6c1,stroke:#d87093,color:#000
classDef nonui fill:#d3d3d3,stroke:#808080,color:#000
class U1,U2,U3,U4,U5,U6,U7,U8,U9,U10,U11,U12,LD,LP ui
class N1,N2,N3,N4,N5,N6,N7,N8,N9,N10,N11,N12,N13,N14,N15,N16,N17,N18 nonui
Slicing the Breadboard
With the full breadboard complete, slice it into vertical increments. Each slice demonstrates a mechanism working:
Slice Summary
| # | Slice | Mechanism | Affordances | Demo |
|---|---|---|---|---|
| V1 | Widget with real data | F1, F4, F6 | U2-U9, N3-N8, LD | "Widget shows real data" |
| V2 | Search works | F3 | U1, N1, N2 | "Type 'dharma', results filter" |
| V3 | Infinite scroll | F5 | U10, N11-N13 | "Scroll down, more load" |
| V4 | URL state | F2 | U11, N9, N10, N14 | "Refresh preserves search" |
| V5 | Compact mode | — | U12, N15-N18, LP | "Shows 'See all' link" |
Slice Diagram
flowchart TB
subgraph slice1["V1: WIDGET WITH REAL DATA"]
U2["U2: loading spinner"]
U3["U3: no results msg"]
U4["U4: result count"]
U5["U5: results list"]
U6["U6: row click"]
U7["U7: date"]
U8["U8: subject"]
U9["U9: teaser"]
N3["N3: performSearch"]
N4["N4: rawSearch"]
N5["N5: parentId (config)"]
N6["N6: loading store"]
N7["N7: detailResult store"]
N8["N8: detectChanges"]
LD["Letter Detail"]
end
subgraph slice2["V2: SEARCH WORKS"]
U1["U1: search input"]
N1["N1: activeQuery.next"]
N2["N2: activeQuery sub"]
end
subgraph slice3["V3: INFINITE SCROLL"]
U10["U10: scroll"]
N11["N11: intercom subject"]
N12["N12: appendNextPage"]
N13["N13: sendMessage"]
end
subgraph slice4["V4: URL STATE"]
U11["U11: back button"]
N9["N9: URL ?q="]
N10["N10: initializeState"]
N14["N14: Router.navigate"]
end
subgraph slice5["V5: COMPACT MODE"]
U12["U12: See all X results"]
N15["N15: if !compact subscribe"]
N16["N16: if truncated show link"]
N17["N17: compact (config)"]
N18["N18: fullPageRoute (config)"]
LP["Full Page"]
end
U1 -->|type| N1
N1 --> N2
N2 -->|debounce| N3
N3 --> N4
N3 --> N6
N3 --> N7
N3 --> N8
N4 -.-> N3
N5 -.->|filter| N4
N6 -.-> N8
N7 -.-> N8
N8 --> U2
N8 --> U3
N8 --> U4
N8 --> U5
U5 --> U6
U5 --> U7
U5 --> U8
U5 --> U9
U6 -->|navigate| LD
U11 -->|restore| N9
N9 --> N10
N10 --> N1
N10 --> N3
U10 --> N11
N11 --> N12
N12 --> N4
N12 --> N7
N12 --> N8
N12 --> N13
N12 --> N14
N13 -->|re-arm| N11
N4 -.-> N12
N14 -.->|URL| N9
N15 -->|if !compact| N11
N17 -.-> N4
N17 -.-> N15
N17 -.-> N16
N18 -.-> U12
N1 -.-> U12
N7 -.-> N16
N16 -->|if truncated| U12
U12 -->|navigate with ?q| LP
style slice1 fill:#e8f5e9,stroke:#4caf50,stroke-width:2px
style slice2 fill:#e3f2fd,stroke:#2196f3,stroke-width:2px
style slice3 fill:#fff3e0,stroke:#ff9800,stroke-width:2px
style slice4 fill:#f3e5f5,stroke:#9c27b0,stroke-width:2px
style slice5 fill:#fff8e1,stroke:#ffc107,stroke-width:2px
classDef ui fill:#ffb6c1,stroke:#d87093,color:#000
classDef nonui fill:#d3d3d3,stroke:#808080,color:#000
class U1,U2,U3,U4,U5,U6,U7,U8,U9,U10,U11,U12,LD,LP ui
class N1,N2,N3,N4,N5,N6,N7,N8,N9,N10,N11,N12,N13,N14,N15,N16,N17,N18 nonui