Navigate the canonical docs, ticket files, and OpenCode operating surfaces for this repo. Use when an agent needs to find where process, state, or handoff information lives without scanning the entire repository.
Before navigating, call skill_ping with skill_id: "repo-navigation" and scope: "project".
Canonical paths:
README.mdSTART-HERE.mdAGENTS.mddocs/spec/CANONICAL-BRIEF.mddocs/process/workflow.mddocs/process/agent-catalog.mddocs/process/model-matrix.mddocs/AGENT-DELEGATION.mdtickets/README.mdtickets/manifest.jsontickets/BOARD.md.opencode/state/workflow-state.json.opencode/meta/bootstrap-provenance.json.opencode/meta/repair-follow-on-state.jsonHigh-value directories:
scenes/: Godot scenes for the main loop, player, level flow, HUD, and content spaces.scripts/: GDScript gameplay, autoload, and support logic.resources/: project resources that support gameplay tuning or export configuration.diagnosis/: audit and post-repair diagnosis packs; evidence only, not canonical queue state..opencode/agents/: project-specific agent prompts..opencode/skills/: repo-local workflow, stack, and domain guidance..opencode/tools/: structured workflow tools; prefer these over raw file edits for state changes..opencode/state/artifacts/history/: canonical planning, implementation, review, QA, smoke, and repair evidence.Useful queries:
rg -n "source_ticket_id|follow_up_ticket_ids|finding_source" tickets/manifest.json tickets/*.mdrg -n "godot|export-debug|android" docs .opencode tickets scripts scenesfind .opencode/state/artifacts/history -maxdepth 3 -type f | sortNavigation rules:
tickets/manifest.json and .opencode/state/workflow-state.json over tickets/BOARD.md or restart prose.diagnosis/<timestamp>/manifest.json first when you need the latest audit or repair basis..opencode/meta/bootstrap-provenance.json as provenance and process-version context, not mutable queue state.