Dotnet Mixed Reality
Work on C# and .NET-adjacent mixed-reality solutions around HoloLens, MRTK, OpenXR, Azure services, and integration boundaries where .NET participates in the stack.
managedcode341 starsApr 18, 2026 - Occupation
- Categories
- Full Stack
Mixed Reality with .NET
Trigger On
- building or integrating mixed-reality solutions with C#
- working on HoloLens, MRTK, Azure mixed-reality services, or OpenXR-related code
- reviewing how .NET services support a mixed-reality client
Workflow
- Acknowledge that much of Microsoft mixed-reality guidance is Unity-centered even when the implementation language is C#; do not pretend it is a standard .NET desktop stack.
- Separate engine-side concerns, device capability concerns, and backend service integration so the system boundary stays understandable.
- Use MRTK and OpenXR guidance intentionally, and verify current toolkit status before choosing a package or template path. See references/patterns.md for established architecture patterns.
- Treat performance, input, and spatial UX as core constraints, not polish items.