This skill should be used when the GM needs to create NPCs or monsters, generate stat blocks, determine enemy stats, design creatures, or generate adversaries for d20-style RPG encounters. Provides SRD 5.2 stat block format and NPC templates.
Create monsters, NPCs, and adversaries using the SRD 5.2 stat block format. This skill provides the standard format, reference tables, and templates for generating balanced creatures.
This skill applies when:
Every creature stat block follows this structure:
Load the full format specification from references/stat-blocks.md when detailed guidance is needed.
| CR | XP | PB | CR | XP | PB |
|---|---|---|---|---|---|
| 0 | 10 | +2 | 6 | 2,300 | +3 |
| 1/8 | 25 | +2 | 7 | 2,900 | +3 |
| 1/4 | 50 | +2 | 8 | 3,900 | +3 |
| 1/2 | 100 | +2 | 9 | 5,000 | +4 |
| 1 | 200 | +2 | 10 | 5,900 | +4 |
| 2 | 450 | +2 | 11 | 7,200 | +4 |
| 3 | 700 | +2 | 12 | 8,400 | +4 |
| 4 | 1,100 | +2 | 13 | 10,000 | +5 |
| 5 | 1,800 | +3 | 14+ | See stat-blocks.md | +5 to +9 |
| Size | Hit Die | Avg HP/Die |
|---|---|---|
| Tiny | d4 | 2.5 |
| Small | d6 | 3.5 |
| Medium | d8 | 4.5 |
| Large | d10 | 5.5 |
| Huge | d12 | 6.5 |
| Gargantuan | d20 | 10.5 |
Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead
Determine the creature's narrative role:
Target CR determines the creature's power level. Use these benchmarks:
| CR | HP Range | AC | Attack Bonus | Damage/Round | Save DC |
|---|---|---|---|---|---|
| 1/4 | 10-20 | 12-13 | +3 to +4 | 4-5 | 10-11 |
| 1 | 25-45 | 13-14 | +4 to +5 | 9-14 | 12-13 |
| 5 | 80-110 | 15-16 | +6 to +8 | 35-45 | 14-15 |
| 10 | 180-220 | 17-18 | +9 to +10 | 65-75 | 17-18 |
Distribute scores based on creature role:
Brute (high STR/CON): 16, 14, 14, 10, 10, 8 Skirmisher (high DEX): 10, 16, 14, 10, 12, 8 Caster (high mental): 8, 14, 14, 16, 12, 10 Balanced: 12, 12, 12, 10, 10, 10
Calculate modifiers: (Score - 10) / 2 rounded down.
Armor Class:
Hit Points:
Every creature needs at least one attack. Calculate:
Attack Bonus = Ability modifier + Proficiency Bonus Damage = Dice + Ability modifier
For melee: usually STR-based For ranged: usually DEX-based For finesse weapons: attacker chooses STR or DEX
Add traits, bonus actions, or reactions that reinforce the creature concept. Common options:
Compare your creature's statistics to the CR benchmarks. Adjust if the offensive or defensive capabilities don't match the target CR.
Load references/npc-template.md for a complete template with inline comments explaining each field. Copy the template and fill in values for your creature.
Load references/npc-example.md for a complete Goblin Warrior stat block with detailed breakdown of how each value was calculated.
Use the corvran dice-roller skill for randomized values:
# Roll HP for a creature with 3d8 + 6
bash "${CLAUDE_PLUGIN_ROOT}/../corvran/skills/dice-roller/scripts/roll.sh" "3d8+6"
# Roll damage for a longsword attack (1d8 + 3)
bash "${CLAUDE_PLUGIN_ROOT}/../corvran/skills/dice-roller/scripts/roll.sh" "1d8+3"
# Roll 2d6 for greatsword damage
bash "${CLAUDE_PLUGIN_ROOT}/../corvran/skills/dice-roller/scripts/roll.sh" "2d6+4"
The dice roller outputs JSON with the total and individual rolls for narration.
If the dice-roller skill is unavailable, describe the required roll and ask the player to provide the result.
AC: 13 (leather armor)
HP: 11 (2d8 + 2)
Speed: 30 ft.
STR 14 (+2), DEX 12 (+1), CON 12 (+1)
Attack: +4 to hit, 1d8 + 2 damage
AC: 14 (leather armor)
HP: 16 (3d8 + 3)
Speed: 30 ft.
STR 10 (+0), DEX 16 (+3), CON 12 (+1)
Attack: +5 to hit, range 80/320 ft., 1d8 + 3 damage
AC: 12 (natural armor)
HP: 45 (6d10 + 12)
Speed: 30 ft.
STR 18 (+4), DEX 8 (-1), CON 15 (+2)
Multiattack: Two slam attacks
Attack: +6 to hit, 2d6 + 4 damage
AC: 12 (15 with mage armor)
HP: 27 (6d8)
Speed: 30 ft.
INT 16 (+3), WIS 12 (+1), CON 10 (+0)
Spellcasting: INT-based, DC 13, +5 to hit
Spells: mage armor, magic missile, fireball (3rd level)
After creating a stat block, add it to the adventure's characters.md file for reference during play. Include:
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC. The SRD 5.2.1 is licensed under CC-BY-4.0.