Balance Review Skill
Use this skill when reviewing events, decisions, modifiers, and unit definitions for gameplay balance.
Use For
- Detecting overpowered or underpowered effects.
- Finding exploit paths (repeat farming, infinite scaling, low-counterplay).
- Identifying pacing issues (early snowball, stale late-game, no trade-offs).
- Producing targeted tuning changes and patch snippets.
Do Not Use For
- Canon verification as a primary task (ask lore_dumper for lore truth).
- Writing completely new narrative arcs from scratch.
- UI/content polish unrelated to mechanical impact.
- Candidate content (event/decision/modifier/unit block).
- Intended player fantasy and role.
- Expected timing and frequency.
- Constraints (must-keep mechanics, no-go changes).