A rustic medieval village with town square, timber-frame houses, market stalls, church, and surrounding forest
A rustic medieval village built entirely from parametric primitives. The scene demonstrates a range of Gen features: shapes, PBR materials, lighting, ambient and spatial audio, behaviors, avatar configuration, and a guided tour.
gen_load_world({ "path": "medieval-village" })
To customize, fork it first:
gen_fork_world({ "source": "medieval-village", "new_name": "my-village" })
Then modify entities, add NPCs, doors, or teleporters as needed.