Screenshot-driven UI automation for Wuthering Waves via `ok_*` tools (`ok_capture`, `ok_click`, `ok_key`, `ok_wait`); use when tasks change per game version and you must rely on vision + next-action decisions rather than presets.
ok_capture(...) -> capture a screenshot for decision-making.ok_click(x, y, ...) -> click at normalized coordinates x,y in [0..1] within the same capture region.ok_key(key, ...) -> send a key press (or down/up/repeat).ok_wait(ms) -> sleep for timing/animation.powershell -ExecutionPolicy Bypass -File .codex/skills/ok-ww-agent/scripts/setup.ps1 (or pwsh).Repeat:
ok_capture.ok_click or ok_key).ok_wait (typically 200-800ms; longer for transitions).ok_captureok_capture.ok_capture parameters (e.g., target, hwnd_class, title_contains) before acting.