Instructions, rules, and architecture for building and updating Anything Arcade, a 2D HTML5 Canvas platform fighter. Use this when prompted to implement or modify game features, characters, stages, weapons, or UI.
This skill provides rules, architectural decisions, and guidelines for building and updating the Anything Arcade web game based on its Game Design Document (GDD).
When the user prompts to build or update the game, adhere to this workflow:
When implementing or updating the AI generation logic: