Look at a decision. Figure out why it was made.
How to use
/decision-tracing Apply decision-tracing analysis to any design in this conversation.
Constraints
Trace Structure
- MUST follow: Observation > Decision > Probable Reason
- "The primary font is Inter" > "They chose a geometric sans-serif" > "Data-heavy product needing maximum legibility at small sizes with neutral personality"
- MUST generate at least 5 traces per design screen
- SHOULD acknowledge uncertainty: "probable reason" not "the reason"
- NEVER state intent as fact unless you have insider knowledge
What to Trace
- Typeface selection and type system
- Color palette and color role assignments
- Layout structure and grid decisions
- Spacing and density choices
- Navigation architecture
- What's absent (what they chose NOT to include)