Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL verdict. The architecture equivalent of /design-review.
The architecture review validates that the complete body of architectural decisions covers all game design requirements, is internally consistent, and correctly targets the project's pinned engine version. It is the quality gate between Technical Setup and Pre-Production.
Argument modes:
full: Full review — all phasescoverage: Traceability only — which GDD requirements have no ADRconsistency: Cross-ADR conflict detection onlyengine: Engine compatibility audit onlysingle-gdd [path]: Review architecture coverage for one specific GDDrtm: Requirements Traceability Matrix — extends the standard matrix
to include story file paths and test file paths; outputs
docs/architecture/requirements-traceability.md with the full
GDD requirement → ADR → Story → Test chain. Use in Production phase when
stories and tests exist.Before reading any full document, use Grep to extract ## Summary sections
from all GDDs and ADRs:
Grep pattern="## Summary" glob="design/gdd/*.md" output_mode="content" -A 4
Grep pattern="## Summary" glob="docs/architecture/adr-*.md" output_mode="content" -A 3
For single-gdd [path] mode: use the target GDD's summary to identify which
ADRs reference the same system (Grep ADRs for the system name), then full-read
only those ADRs. Skip full-reading unrelated GDDs entirely.
For engine mode: only full-read ADRs — GDDs are not needed for engine checks.
For coverage or full mode: proceed to full-read everything below.
Read all inputs appropriate to the mode:
design/gdd/ — read every file completelydesign/gdd/systems-index.md — the authoritative list of systemsdocs/architecture/ — read every file completelydocs/architecture/architecture.md if it existsdocs/engine-reference/[engine]/VERSION.mddocs/engine-reference/[engine]/breaking-changes.mddocs/engine-reference/[engine]/deprecated-apis.mddocs/engine-reference/[engine]/modules/.claude/docs/technical-preferences.mdReport a count: "Loaded [N] GDDs, [M] ADRs, engine: [name + version]."
Also read docs/consistency-failures.md if it exists. Extract entries with
Domain matching the systems under review (Architecture, Engine, or any GDD domain
being covered). Surface recurring patterns as a "Known conflict-prone areas" note
at the top of the Phase 4 conflict detection output.
Before extracting any requirements, read docs/architecture/tr-registry.yaml
if it exists. Index existing entries by id and by normalized requirement
text (lowercase, trimmed). This prevents ID renumbering across review runs.
For each requirement you extract, the matching rule is:
requirement text in the
registry only if the GDD wording changed (same intent, clearer phrasing) —
add a revised: [date] field.TR-[system]-NNN for that
system, starting from the highest existing sequence + 1."Does '[new requirement text]' refer to the same requirement as
TR-[system]-NNN: [existing text]', or is it a new requirement?" User answers: "Same requirement" (reuse ID) or "New requirement" (new ID).
For any requirement with status: deprecated in the registry — skip it.
It was removed from the GDD intentionally.
For each GDD, read it and extract all technical requirements — things the architecture must provide for the system to work. A technical requirement is any statement that implies a specific architectural decision.
Categories to extract:
| Category | Example |
|---|---|
| Data structures | "Each entity has health, max health, status effects" → needs a component/data schema |
| Performance constraints | "Collision detection must run at 60fps with 200 entities" → physics budget ADR |
| Engine capability | "Inverse kinematics for character animation" → IK system ADR |
| Cross-system communication | "Damage system notifies UI and audio simultaneously" → event/signal architecture ADR |
| State persistence | "Player progress persists between sessions" → save system ADR |
| Threading/timing | "AI decisions happen off the main thread" → concurrency ADR |
| Platform requirements | "Supports keyboard, gamepad, touch" → input system ADR |
For each GDD, produce a structured list:
GDD: [filename]
System: [system name]
Technical Requirements:
TR-[GDD]-001: [requirement text] → Domain: [Physics/Rendering/etc]
TR-[GDD]-002: [requirement text] → Domain: [...]
This becomes the requirements baseline — the complete set of what the architecture must cover.
For each technical requirement extracted in Phase 2, search the ADRs:
| Status | Meaning |
|---|---|
| ✅ Covered | An ADR explicitly addresses this requirement |
| ⚠️ Partial | An ADR partially covers this, or coverage is ambiguous |
| ❌ Gap | No ADR addresses this requirement |
Build the full matrix:
## Traceability Matrix
| Requirement ID | GDD | System | Requirement | ADR Coverage | Status |
|---------------|-----|--------|-------------|--------------|--------|
| TR-combat-001 | combat.md | Combat | Hitbox detection < 1 frame | ADR-0003 | ✅ |
| TR-combat-002 | combat.md | Combat | Combo window timing | — | ❌ GAP |
| TR-inventory-001 | inventory.md | Inventory | Persistent item storage | ADR-0005 | ✅ |
Count the totals: X covered, Y partial, Z gaps.
Skip this phase unless the argument is rtm or full with stories present.
This phase extends the Phase 3 matrix to include the story that implements each requirement and the test that verifies it — producing the full Requirements Traceability Matrix (RTM).
Glob production/epics/**/*.md (excluding EPIC.md index files). For each
story file:
TR-ID from the story's Context section## Test Evidence section — the stated test file pathGlob tests/unit/**/*_test.* and tests/integration/**/*_test.*.
Build an index: system → [test file paths].
For each test file path from Step 3b-1, confirm via Glob whether the file actually exists. Note MISSING if the stated path does not exist.
For each TR-ID in the Phase 3 matrix, add:
Extended matrix format:
## Requirements Traceability Matrix (RTM)
| TR-ID | GDD | Requirement | ADR | Story | Test File | Test Status |
|-------|-----|-------------|-----|-------|-----------|-------------|
| TR-combat-001 | combat.md | Hitbox < 1 frame | ADR-0003 | story-001-hitbox.md | tests/unit/combat/hitbox_test.gd | COVERED |
| TR-combat-002 | combat.md | Combo window | — | story-002-combo.md | — | NONE (Visual/Feel) |
| TR-inventory-001 | inventory.md | Persistent storage | ADR-0005 | — | — | NO STORY |
RTM coverage summary:
Compare every ADR against every other ADR to detect contradictions. A conflict exists when:
For each conflict found:
## Conflict: [ADR-NNNN] vs [ADR-MMMM]
Type: [Data ownership / Integration / Performance / Dependency / Pattern / State]
ADR-NNNN claims: [...]
ADR-MMMM claims: [...]
Impact: [What breaks if both are implemented as written]
Resolution options:
1. [Option A]
2. [Option B]
After conflict detection, analyse the dependency graph across all ADRs:
Depends On fields from every ADR's "ADR Dependencies" sectionProposed or does not exist, flag it:
⚠️ ADR-0005 depends on ADR-0002 — but ADR-0002 is still Proposed.
ADR-0005 cannot be safely implemented until ADR-0002 is Accepted.
DEPENDENCY CYCLE:
🔴 DEPENDENCY CYCLE: ADR-0003 → ADR-0006 → ADR-0003
This cycle must be broken before either can be implemented.
### Recommended ADR Implementation Order (topologically sorted)
Foundation (no dependencies):
1. ADR-0001: [title]
2. ADR-0003: [title]
Depends on Foundation:
3. ADR-0002: [title] (requires ADR-0001)
4. ADR-0005: [title] (requires ADR-0003)
Feature layer:
5. ADR-0004: [title] (requires ADR-0002, ADR-0005)
Across all ADRs, check for engine consistency:
deprecated-apis.mdOutput format:
### Engine Audit Results
Engine: [name + version]
ADRs with Engine Compatibility section: X / Y total
Deprecated API References:
- ADR-0002: uses [deprecated API] — deprecated since [version]
Stale Version References:
- ADR-0001: written for [older version] — current project version is [version]
Post-Cutoff API Conflicts:
- ADR-0004 and ADR-0007 both use [API] with incompatible assumptions
After completing the engine audit above, spawn the primary engine specialist via Task for a domain-expert second opinion:
.claude/docs/technical-preferences.md Engine Specialists section to get the primary specialistsubagent_type: [primary specialist] with: all ADRs that contain engine-specific decisions or Post-Cutoff APIs Used fields, the engine reference docs, and the Phase 5 audit findings. Ask them to:
Incorporate additional findings under ### Engine Specialist Findings in the Phase 5 output. These feed into the final verdict — specialist-identified issues carry the same weight as audit-identified issues.
For each HIGH RISK engine finding from Phase 5, check whether any GDD makes an assumption that the verified engine reality contradicts.
Specific cases to check:
Post-cutoff API behaviour differs from training-data assumptions: If an ADR records a verified API behaviour that differs from the default LLM assumption, check all GDDs that reference the related system. Look for design rules written around the old (assumed) behaviour.
Known engine limitations in ADRs: If an ADR records a known engine limitation (e.g. "Jolt ignores HingeJoint3D damp", "D3D12 is now the default backend"), check GDDs that design mechanics around the affected feature.
Deprecated API conflicts: If Phase 5 flagged a deprecated API used in an ADR, check whether any GDD contains mechanics that assume the deprecated API's behaviour.
For each conflict found, record it in the GDD Revision Flags table:
### GDD Revision Flags (Architecture → Design Feedback)
These GDD assumptions conflict with verified engine behaviour or accepted ADRs.
The GDD should be revised before its system enters implementation.
| GDD | Assumption | Reality (from ADR/engine-reference) | Action |
|-----|-----------|--------------------------------------|--------|
| combat.md | "Use HingeJoint3D damp for weapon recoil" | Jolt ignores damp — ADR-0003 | Revise GDD |
If no revision flags are found, write: "No GDD revision flags — all GDD assumptions are consistent with verified engine behaviour."
Ask: "Should I flag these GDDs for revision in the systems index?"
If docs/architecture/architecture.md exists, validate it against GDDs:
systems-index.md appear in the architecture layers?## Architecture Review Report
Date: [date]
Engine: [name + version]
GDDs Reviewed: [N]
ADRs Reviewed: [M]
---
### Traceability Summary
Total requirements: [N]
✅ Covered: [X]
⚠️ Partial: [Y]
❌ Gaps: [Z]
### Coverage Gaps (no ADR exists)
For each gap:
❌ TR-[id]: [GDD] → [system] → [requirement]
Suggested ADR: "/architecture-decision [suggested title]"
Domain: [Physics/Rendering/etc]
Engine Risk: [LOW/MEDIUM/HIGH]
### Cross-ADR Conflicts
[List all conflicts from Phase 4]
### ADR Dependency Order
[Topologically sorted implementation order from Phase 4 — dependency ordering section]
[Unresolved dependencies and cycles if any]
### GDD Revision Flags
[GDD assumptions that conflict with verified engine behaviour — from Phase 5b]
[Or: "None — all GDD assumptions consistent with verified engine behaviour"]
### Engine Compatibility Issues
[List all engine issues from Phase 5]
### Architecture Document Coverage
[List missing systems and orphaned architecture from Phase 6]
---
### Verdict: [PASS / CONCERNS / FAIL]
PASS: All requirements covered, no conflicts, engine consistent
CONCERNS: Some gaps or partial coverage, but no blocking conflicts
FAIL: Critical gaps (Foundation/Core layer requirements uncovered),
or blocking cross-ADR conflicts detected
### Blocking Issues (must resolve before PASS)
[List items that must be resolved — FAIL verdict only]
### Required ADRs
[Prioritised list of ADRs to create, most foundational first]
Use AskUserQuestion for the write approval:
docs/architecture/architecture-review-[date].mdFor rtm mode, additionally ask: "May I write the full Requirements Traceability
Matrix to docs/architecture/requirements-traceability.md?"
RTM file format:
# Requirements Traceability Matrix (RTM)
> Last Updated: [date]
> Mode: /architecture-review rtm
> Coverage: [N]% full chain complete (GDD → ADR → Story → Test)
## How to read this matrix
| Column | Meaning |
|--------|---------|
| TR-ID | Stable requirement ID from tr-registry.yaml |
| GDD | Source design document |
| ADR | Architectural decision governing implementation |
| Story | Story file that implements this requirement |
| Test File | Automated test file path |
| Test Status | COVERED / MISSING / NONE / NO STORY |
## Full Traceability Matrix
| TR-ID | GDD | Requirement | ADR | Story | Test File | Status |
|-------|-----|-------------|-----|-------|-----------|--------|
[Full matrix rows from Phase 3b]
## Coverage Summary
| Status | Count | % |
|--------|-------|---|
| COVERED — full chain complete | [N] | [%] |
| MISSING test — story exists, no test | [N] | [%] |
| NO STORY — ADR exists, not yet implemented | [N] | [%] |
| NO ADR — architectural gap | [N] | [%] |
| **Total requirements** | **[N]** | **100%** |
## Uncovered Requirements (Priority Fix List)
Requirements where the full chain is broken, prioritised by layer:
### Foundation layer gaps
[list with suggested action per gap]
### Core layer gaps
[list]
### Feature / Presentation layer gaps
[list — lower priority]
## History
| Date | Full Chain % | Notes |
|------|-------------|-------|
| [date] | [%] | Initial RTM |
Also ask: "May I update docs/architecture/tr-registry.yaml with new requirement
IDs from this review?"
If yes:
requirement text and revised date for any entries whose GDD
wording changed (ID stays the same)status: deprecated for any registry entries whose GDD requirement
no longer exists (confirm with user before marking deprecated)last_updated and version fields at the topThis ensures all future story files can reference stable TR-IDs that persist across every subsequent architecture review.
After writing the review report, append any 🔴 CONFLICT entries found in Phase 4
to docs/consistency-failures.md (if the file exists):
### [YYYY-MM-DD] — /architecture-review — 🔴 CONFLICT
**Domain**: Architecture / [specific domain e.g. State Ownership, Performance]
**Documents involved**: [ADR-NNNN] vs [ADR-MMMM]
**What happened**: [specific conflict — what each ADR claims]
**Resolution**: [how it was or should be resolved]
**Pattern**: [generalised lesson for future ADR authors in this domain]
Only append CONFLICT entries — do not log GAP entries (missing ADRs are expected before the architecture is complete). Do not create the file if missing — only append when it already exists.
After writing all approved files, silently append to
production/session-state/active.md:
## Session Extract — /architecture-review [date]
- Verdict: [PASS / CONCERNS / FAIL]
- Requirements: [N] total — [X] covered, [Y] partial, [Z] gaps
- New TR-IDs registered: [N, or "None"]
- GDD revision flags: [comma-separated GDD names, or "None"]
- Top ADR gaps: [top 3 gap titles from the report, or "None"]
- Report: docs/architecture/architecture-review-[date].md
If active.md does not exist, create it with this block as the initial content.
Confirm in conversation: "Session state updated."
The traceability index format:
# Architecture Traceability Index
Last Updated: [date]
Engine: [name + version]
## Coverage Summary
- Total requirements: [N]
- Covered: [X] ([%])
- Partial: [Y]
- Gaps: [Z]
## Full Matrix
[Complete traceability matrix from Phase 3]
## Known Gaps
[All ❌ items with suggested ADRs]
## Superseded Requirements
[Requirements whose GDD was changed after the ADR was written]
After completing the review and writing approved files, present:
/gate-check pre-production to advance"/architecture-review after each new ADR is written
to verify coverage improves"Then close with AskUserQuestion:
/architecture-decision [system]/gate-check pre-production — if all blocking gaps are resolvedIf any spawned agent returns BLOCKED, errors, or fails to complete: