洛克王国:世界的记忆存储技能,用于保存已学习映射与游戏事实。支持保存/查询/删除意图到动作的知识(如 "open map" -> "press m")以及可复用事实。适用于用户教学或回忆历史游戏知识。
平台:跨平台 - 纯 Python,无 Windows 依赖
学习并召回游戏特定映射与自定义动作。
| 类型 | 示例 | 存储形式 |
|---|---|---|
| key_binding | "按 M 打开地图" | {"intent": "open map", "action": "press m"} |
| custom_action | "治疗是先按 1 再按 e" | {"intent": "heal", "action": "press 1, press e"} |
| game_fact | "Boss 在 10 分钟刷新" | {"fact": "boss spawn time", "value": "10 minutes"} |
# 按键绑定
python3 {baseDir}/scripts/save_knowledge.py --intent "open map" --action "press m"
# 自定义动作序列
python3 {baseDir}/scripts/save_knowledge.py --intent "heal" --action "press 1, wait 0.5 sec, press e"
# 游戏事实
python3 {baseDir}/scripts/save_knowledge.py --fact "boss spawn time" --value "10 minutes"
# 按意图查询
python3 {baseDir}/scripts/query_knowledge.py "open map"
# 返回: {"intent": "open map", "action": "press m"}
# 按关键词查询
python3 {baseDir}/scripts/query_knowledge.py "heal"
# 返回: {"intent": "heal", "action": "press 1, wait 0.5 sec, press e"}
python3 {baseDir}/scripts/list_knowledge.py
python3 {baseDir}/scripts/delete_knowledge.py --intent "open map"
当用户说:
save_knowledge.py --intent "open map" --action "press m"query_knowledge.py "open map" -> 执行返回动作知识保存到:~/.luoke-aw/knowledge.json
{
"key_bindings": [
{"intent": "open map", "action": "press m", "learned_at": "2026-03-30T10:30:00"}
],
"custom_actions": [
{"intent": "heal", "action": "press 1, press e", "learned_at": "2026-03-30T10:31:00"}
],
"game_facts": [
{"fact": "boss spawn time", "value": "10 minutes", "learned_at": "2026-03-30T10:32:00"}
]
}
# 用户:“记住按 M 打开地图”
save_knowledge.py --intent "open map" --action "press m"
# 稍后用户:“打开地图”
RESULT=$(query_knowledge.py "open map")
ACTION=$(echo $RESULT | jq -r '.action')
parse_action.py "$ACTION" --execute