Interactive game story creator. Use when the user wants to brainstorm, design, or write a game narrative — including world-building, characters, plot arcs, quests, dialogue, and lore. Guides the user step-by-step through story creation with choices at each stage.
Interactive, step-by-step game story creation. Guide the user through the entire narrative design process using questions and choices at each stage. Never dump the entire story at once — build it collaboratively.
Ask the user to pick (or describe) the game's genre and tone. Present these as choices:
Genre:
Tone:
Target audience: Casual, Core Gamer, Narrative-focused
Based on genre selection, ask focused questions:
After each answer, reflect back a 2-3 sentence world summary and ask if they want to refine it.
Build the cast one character at a time:
Protagonist — Ask:
Antagonist — Ask:
Supporting cast — Ask if they want 1-3 key NPCs:
Present a character lineup summary after this phase.
Offer a narrative structure choice:
Then collaboratively build:
For each major story beat, generate:
Main quests — 5-8 core story missions with:
Side quests (optional) — Ask if they want 3-5 side quests:
If the user wants, generate:
Compile everything into a structured markdown document:
# [Game Title] — Game Story Document
## Overview
- Genre: ...
- Tone: ...
- Setting: ...
- Target: ...
## World
[World description]
## Characters
### Protagonist: [Name]
### Antagonist: [Name]
### Supporting Cast
## Plot
### Act 1: [Title]
### Act 2: [Title]
### Act 3: [Title]
## Quest Log
### Main Quests
### Side Quests
## Lore & Dialogue
### Opening Narration
### Key Dialogues
### Lore Entries
## Themes & Motifs
Save this to <project>/docs/game-story.md (or the user's preferred location).