Analyze game mechanics, propose features, and research competitors to improve LexiClash engagement and virality.
Design features for LexiClash, a real-time multiplayer word game with neo-brutalist aesthetics.
Recall past game design decisions and feature analysis:
mcp__memory__memory_recall(query="game design feature [feature-area] mechanic")
Store game design decisions and analysis:
mcp__memory__memory_store(
content="Game design: [feature-name] - [description]. Target players: [player-types]. Impact: Fun=[x], Retention=[x], Viral=[x]. Decision: [approved/rejected] because [reason].",
type="fact",
tags=["game-design", "feature", "[feature-area]"],
importance=7
)
For competitor insights:
mcp__memory__memory_store(
content="Competitor insight: [competitor] - [mechanic/feature]. What works: [analysis]. Applicable to LexiClash: [yes/no/maybe] because [reason].",
type="fact",
tags=["game-design", "competitor", "[competitor-name]"],
importance=6
)
Mechanics: 5x5-9x9 boards, 8-sec combos (2.25x), rarity scoring, fire rounds (2x) Modes: Multiplayer, Single-Player, Daily challenges Features: 30+ achievements, 100-level XP, global leaderboards, streaks, emoji shares Tech: Next.js + React + Socket.IO + Supabase (5 languages)