Absorb a file, folder, repo, or document fully. Use when asked to 'eat [X]'. Reads, integrates, becomes. Not summarizes — absorbs. HUNT leads.
HUNT leads. Eat = absorb, integrate, become. Not "I read X files." Extract what matters.
User says: "eat [X]", "absorb", "fully understand"
Or: need deep comprehension before making decisions.
What type?
For folders: Read anatomy first (INDEX, README, structure files), then hot paths, then supporting.
Contrast teaches: Note what's missing as much as what's there. Understand why each piece exists.
Tools:
read — filesglob — find patternsgrep — search contentweb_fetch — external docsFour extraction layers:
Constraints: What this can't do. Limits. Non-negotiables.
Capabilities: What this can do. Built for what.
Hot paths: What actually runs. Called most often.
Mappings: How pieces connect. Dependencies. Call chains.
What I already know + what I just ate = updated understanding.
## What I Ate
[Resource name + type + size/scope]
## Structure
[How it's organized — architecture, not file list]
## Key Findings
[3-5 most important things — not obvious things]
## Risks / Gaps
[What could break, what's missing, what's concerning]
## Hot Paths
[What matters most for navigation and editing]
## Recommended Next Step
[One concrete action — not a menu]
End with specific next action or "Want me to [action]?" if user approval needed.
| Resource | HUNT Lead | Extract |
|---|---|---|
| Error / bug | Root cause | Fix + prevention |
| Code / build | Anatomy | Structure + hot paths + risks |
| Logic / analyze | Pattern | Signal from noise |
| Problem / learn | First principles | Bottom-up understanding |
| Chaos | One thing | Simplify — what matters first |
| Folder / docs | Structure | Constraints + capabilities + hot paths |
| Spec | Requirements | What's fixed, flexible, missing |
Memory integration:
.venom/memory/MEMORY.md.venom/rules/corrections.yamlmemory/YYYY/MM/DD/Example:
Worth saving any of this to memory?
- Decision: [X]
- Pattern: [Y]
- Correction: [Z]
HUNT doesn't stop until:
Incomplete eat = wasted time. Hunt to bedrock.
HUNT pulls history. HUNT names the gap. HUNT doesn't stop until bedrock. 🐙